[Rules] Conquest of Ethiopia Terrain effect chart - Printable Version +- PG-HQ Forums (https://www.pg-hq.com/comms) +-- Forum: Panzer Grenadier (https://www.pg-hq.com/comms/forumdisplay.php?fid=3) +--- Forum: Panzer Grenadier Rules (https://www.pg-hq.com/comms/forumdisplay.php?fid=9) +--- Thread: [Rules] Conquest of Ethiopia Terrain effect chart (/showthread.php?tid=1879) |
Conquest of Ethiopia Terrain effect chart - Philippe - 12-15-2018 I've to admit I'm a little bit confused when I try to figure what terrain is supposed to be in such hex. Could someone help to find my way out of this maze ? - Amba : how to distinguish an amba hex from an hill hex ? - Brown line across the map 88 what is this line that run from hex 0701 yo hex 0717 ? a wady ? - Road and trail Are there only trail or only roads on these maps ? - Town & village Are there only town hexs on these maps ? Or hex like 0515 on map 87 should be treated as a village hex ? Thanks. RE: Conquest of Ethiopia Terrain effect chart - plloyd1010 - 12-15-2018 Ambà: A hex with an elevation line and a tan disc. Broad 84, hex 0613 is an example. Wadi Nominally roads. The only town hex on board 87 is 0607, all the others are villages. RE: Conquest of Ethiopia Terrain effect chart - Philippe - 12-17-2018 (12-15-2018, 05:49 AM)plloyd1010 Wrote: Ambà: A hex with an elevation line and a tan disc. Broad 84, hex 0613 is an example. Thank you Peter, it's perfectly clear for me now. |