[Rules] Jungle hell, or just hellish? - Printable Version +- PG-HQ Forums (https://www.pg-hq.com/comms) +-- Forum: Panzer Grenadier (https://www.pg-hq.com/comms/forumdisplay.php?fid=3) +--- Forum: Panzer Grenadier Rules (https://www.pg-hq.com/comms/forumdisplay.php?fid=9) +--- Thread: [Rules] Jungle hell, or just hellish? (/showthread.php?tid=1711) |
Jungle hell, or just hellish? - plloyd1010 - 03-24-2018 Jungles in PG began with Guadalcanal, persisted through Jungle Fighting, Saipan, and Marianas. Guadalcanal effects are: Spotting 1 hex, -1 direct and indirect fire against the hex or if assaulted. First Fire when assaulted. A leader can affect units in a jungle hex only if he is in the same jungle hex with them. Units in a jungle hex without a leader are leaderless for all purposes. 4th Ed. TEC says: Spotting 1 hex, -1 DF, -1 BF, -1 Assault, First Fire, Disorientation. Leaders only affect units in the same hex. 4th Ed. Charts has these modifiers: -2 Direct fire, -1 Bombardment fire, -1 Assault. 2 questions. Should the DF modifier be -1 or -2? Does the rather subtle change between Guadalcanal mean that leaders in an non-jungle hex, may affect units/leaders in an adjacent jungle hex? RE: Jungle hell, or just hellish? - Hugmenot - 03-24-2018 This first question was discussed by Matt, Mike and I internally in October 2015 and I thought we issued the following errata as part of The Kokoda Trail. Errata: Direct Fire targeted at jungle hexes suffer a -1 column modifier (as per the TEC), not -2 column modifier as listed on the Direct Fire table. RE: Jungle hell, or just hellish? - plloyd1010 - 06-29-2018 Considering that this was settled 3 months ago, I should have uploaded this a while back. |