Which comes first - Op Fire of Minefields - Printable Version +- PG-HQ Forums (https://www.pg-hq.com/comms) +-- Forum: Panzer Grenadier (https://www.pg-hq.com/comms/forumdisplay.php?fid=3) +--- Forum: Panzer Grenadier Rules (https://www.pg-hq.com/comms/forumdisplay.php?fid=9) +--- Thread: Which comes first - Op Fire of Minefields (/showthread.php?tid=799) Pages:
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RE: Which comes first - Op Fire of Minefields - campsawyer - 05-10-2014 Three possible scenarios, lone leader, leader and platoon together and platoon with a leader following. Lone Leader - the minefield owner decides whether the mines trigger. Leader and Platoon - Mines trigger, if a step loss the platoon reduces, leader loss roll is taken. Platoon followed by the leader - Mine triggers, if step loss platoon reduces, then the leader moves in, presumably the owner would trigger for the leader as the strength is known, step loss would kill the leader. RE: Which comes first - Op Fire of Minefields - waynebaumber - 05-10-2014 (05-09-2014, 08:35 PM)campsawyer Wrote: Wayne is brutal with those Soviets :-0 I think it was Vince who was brutal I was merely following Soviet tactical doctrine RE: Which comes first - Op Fire of Minefields - campsawyer - 05-10-2014 (05-10-2014, 04:08 AM)waynebaumber Wrote:(05-09-2014, 08:35 PM)campsawyer Wrote: Wayne is brutal with those Soviets :-0 Very good comrade RE: Which comes first - Op Fire of Minefields - vince hughes - 05-10-2014 (05-10-2014, 04:08 AM)waynebaumber Wrote: I think it was Vince who was brutal I was merely following Soviet tactical doctrine Now I'm a brute added to all my other foibles ??? RE: Which comes first - Op Fire of Minefields - armyduck95 - 05-10-2014 Anything that enters a minefield should be attacked by the minefield - because that is what happens. I'd have to look back at the PzG rules, but PzG Modern is clear that minefield effects are a negative effect of movement and not an attack. RE: Which comes first - Op Fire of Minefields - vince hughes - 05-10-2014 (05-10-2014, 02:18 PM)armyduck95 Wrote: Anything that enters a minefield should be attacked by the minefield - because that is what happens. I'd have to look back at the PzG rules, but PzG Modern is clear that minefield effects are a negative effect of movement and not an attack. AD, Yes, by the rule. But picture this. In a ftf game, defender has minefields. Attacker, rather than send units into the mines decides to send empty trucks in to see the size of the minefield or whether it is a decoy. This is a gamey move and has no basis in reality. It is probably also something that the designer never thought of at the time. Therefore we use the house rule (in our PG group here) that unloaded transorts can not be used for minefield recon. Its simple but an effective way to stop the rendering of minefields as useless. RE: Which comes first - Op Fire of Minefields - zaarin7 - 05-10-2014 Way back in the day Mike was working on an update to the PB/PL/AIW system that eliminated some of the abuses like that of trucks and wagons. I'm surprised that is not explicitly mentioned in the rules. Another thing I hope 4th ed takes care of. RE: Which comes first - Op Fire of Minefields - vince hughes - 05-11-2014 (05-10-2014, 10:57 PM)zaarin7 Wrote: Another thing I hope 4th ed takes care of. I think it does. I can at least say I mentioned it as an area of abuse RE: Which comes first - Op Fire of Minefields - armyduck95 - 05-11-2014 Alan, I understand, I am just glad I don't play those kind of folks. If a player wants to "be gamey" I just slap them silly. It's a good house rule, I agree. |