Hex Control - Printable Version +- PG-HQ Forums (https://www.pg-hq.com/comms) +-- Forum: Panzer Grenadier (https://www.pg-hq.com/comms/forumdisplay.php?fid=3) +--- Forum: Panzer Grenadier Rules (https://www.pg-hq.com/comms/forumdisplay.php?fid=9) +--- Thread: Hex Control (/showthread.php?tid=76) Pages:
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RE: Hex Control - upintheattic - 06-27-2012 (06-26-2012, 08:55 PM)PaperTiger Wrote: When the VC calls out for control of a town hex, I'm assuming that they're talking about UNDISPUTED control of a hex? In other words, if there's an assault still in progress and neither side is in clear-cut control, that hex wouldn't count for either side? Concur. If a hex contains undemoralized units of both sides, it's contested rather than being under one side's control. RE: Hex Control - PaperTiger - 06-28-2012 Thanks for all the input. By dint of a lone HT unit in the final contested town hex, last night the Dutch Nazis managed to (barely) win a real squeaker of a scenario. You can see why I posted-- I wanted to make REAL sure I was doing things right before single-handedly altering the course of history! |