Panzer Grenadier Battles on January 17th:
Jungle Fighting #25 - Mt. Austin VII North Wind #10 - Hellcats Boxed
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Children of Warsaw
White Eagles #9
(Defender) Poland vs Germany (Attacker)
Formations Involved
Germany 11th Infantry Division
Poland 21st Infantry Division
Display
Balance:



Overall balance chart for WhEa009
Total
Side 1 0
Draw 0
Side 2 0
Overall Rating, 0 votes
5
4
3
2
1
0
Scenario Rank: --- of 598
Parent Game White Eagles
Historicity Historical
Date 1939-09-16
Start Time 07:00
Turn Count 40
Visibility Day
Counters 113
Net Morale 0
Net Initiative 0
Maps 2: 2, 21
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 189
AAR Bounty 220
Total Plays 0
Total AARs 0
Battle Types
Hill Control
Rural Assault
Urban Assault
Conditions
Off-board Artillery
Randomly-drawn Aircraft
Scenario Requirements & Playability
Eastern Front maps + counters
Road to Berlin maps
White Eagles counters
Introduction

Repulsed in their first attempts to capture Warsaw, the Germans moved troops around the city to attack from all directions. On the eastern bank of the Vistula, Col. Stanislaw Sosabowski's elite 21st "Children of Warsaw" Infantry Regiment prepared to defend their home city from waves of Nazi attackers.

Conclusion

Sosabowski's men suffered 40 percent casualties, but they held the suburb of Praga against repeated German attacks. The claimed "annihilation" of 11th Infantry's 23rd Infantry regiment was over-optimistic at best: while the Germans suffered terrible losses they re-grouped and would try again for three more days before breaking off the their assaults.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Prime Movers: Transports which only transport towed units and/or leaders (May not carry personnel units). May or may not be armored (armored models are open-top). All are mechanized. (SB)

Display Order of Battle

Germany Order of Battle
Heer
  • Mechanized
Poland Order of Battle
Wojska LÄ…dowe
  • Towed

Display Errata (3)

3 Errata Items
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Overall balance chart for 54

The movement allowance on the counters in Airborne is misprinted. It should be "3."

(rerathbun on 2012 Jan 30)
Errors? Omissions? Report them!