Panzer Grenadier Battles on January 16th:
Panzer Grenadier #50 - Red Vengeance Sinister Forces #12 - Red Vengeance
Errors? Omissions? Report them!
Rock of Chickamauga
Pusan Perimeter #25
(Attacker) North Korea vs United States (Defender)
Formations Involved
Display
Balance:



Overall balance chart for KWPP025
Total
Side 1 0
Draw 1
Side 2 1
Overall Rating, 3 votes
5
4
3
2
1
4
Scenario Rank: --- of 598
Parent Game Pusan Perimeter
Historicity Historical
Date 1950-07-16
Start Time 04:00
Turn Count 20
Visibility Day & Night
Counters 84
Net Morale 0
Net Initiative 1
Maps 1: 94
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 157
AAR Bounty 220
Total Plays 2
Total AARs 0
Battle Types
Enter & Exit
Kill Them All
Conditions
Off-board Artillery
Reinforcements
Smoke
Illumination
Scenario Requirements & Playability
Pusan Perimeter maps + counters
Introduction

Maj. Gen. Dean hoped for better performance from his third regiment, the 19th Infantry. Known as the “Rock of Chickamauga” for its epic stand during the American Civil War, the 19th Infantry had been stretched thin to cover a very wide stretch of the Kum River line. At many places in their sector, the river could easily be waded by enemy troops. In the wee hours of July 16th, the North Koreans started to do just that.

Conclusion

The North Koreans made repeated attacks across the river, finally making a small breakthrough on their fourth attempt. Hundreds of NKPA troops filtered through this gap to establish blocking positions behind the Americans, and were still there when an American counter-attack push the North Koreans back across the river. The 19th Regiment’s commander reported that his position had been restored and that he could hold his lines; in reality, his regiment was now very vulnerable to envelopment and the North Koreans would soon exploit their advantage.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Open-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables, but DO take step losses from X and #X results (7.25, 7.41, 7.61, BT, DFT). If a "2X" or "3X" result is rolled, at least one of the step losses must be taken by an open-top AFV if present.
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • Anti-Aircraft Weapon Carrier: apply a -1 modifier to an air attack if within three hexes of the targeted hex (15.14).

Display Order of Battle

North Korea Order of Battle
Chosŏn'gŭl
United States Order of Battle
Army
Errors? Omissions? Report them!