Major Bingham Takes Charge
Invasion 1944 #4
|(Defender) Germany||vs||America (Attacker)|
|America||116th "Stonewallers" Infantry Regiment|
|Germany||716th Infantry Division|
|Overall Rating, 3 votes|
|Scenario Rank: --- of 556|
|Parent Game||Invasion 1944|
|Layout Dimensions||43 x 28 cm
17 x 11 in
|Scenario Requirements & Playability|
|Invasion 1944||maps + counters|
Major Bingham Takes ChargeOmaha Beach was the scene of the toughest landings on 6 June, however not all units landing there had the same disastrous experience. The 1St Battalion of the 116th Infantry Regiment landed relatively intact on Dog Red Beach. Major Sidney Bingham was one of the few senior commanders to come off the beaches unscathed, despite personally climbing the bluffs with five soldiers to seek out a deadly German machine-gun position. After the machine gunners had been dealt with - an action that would bring Bingha the Distinguished Service Cross - the major organized his men and turned his attention to the Germans in St. Laurent-sur-Mer.
The only fire support for Major Bingham's battalion was a battery of 4.2" mortars whose fire was unable to damage the stone houses in St. Laurent the enemy used for cover. Lacking the men to drive the Germans from their shelter the decision was made to halt the attack until more men could be located. The Stonewallers had been stopped by the stone houses.
|2 Errata Items|
The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.
(plloyd1010 on 2015 Jul 31)
The movement allowance on the counters in Airborne is misprinted. It should be "3."
(rerathbun on 2012 Jan 30)
|Omaha Battle game. Scenario 1|
Please pay attention ! The thick Normandy hedgerows rules require full inspection... These rules are quite different than the normal hedgerows rules. So we have spent some time before the game to agree on the interpretation of LOS rules. Basically, when a unit is behind a hedgerow hexside, you have to be adjacent to be allowed to fire on it. From farther away, you may still spot the unit and use indirect fire. Major Bingham is directing 2 US infantry companies to attack the town of St Laurent (2 hexes) and a German strongpoint (entrenchment) where one reduced HMG is the sole occupant. The US force thus concentrates on the strongpoint, reaches the adjacent hexes and then goes into assault while two platoons run towards St Laurent. But... the German HMG is commanded by a 10/1/2 leader ; they get first fire from the entrenchment and the assaulters - if they survive - are two columns down because of the entrench and two downs again for the hedgerow they just crossed. It took me something like 8 turns to eliminate that &:^@à HMG ! Meanwhile the other US platoons did eliminate the Grenadier guard of St Laurent and the remaining 50mm AT gun was broken. But... the AT gun rallied with a dice roll = 2 and succeeded in driving the US infantry away. Despite more desperate assaults on St Laurent, the 50mm AT gun resisted until the end. The result of the scenario is a draw (only 1 objective reached by the US and too many step losses for the US) although the Battle Game does begin well for the US. Indeed, to win the Battle Game, the German player MUST keep control of the same strongpoint at the end of the second scenario. This won't be easy for him.
|Limited German options|
Given the German morale and few units it is hard for the German to defend both US objectives. This was complicated for us due to poorly written bocage rules. The one long sentence should have been broken down into 3 and more likely 4 sentences. All woods are regular despite what foliage looks like in the hex.German 7/6 is not as good as the 8/5 US. That five is deceiving since the Germans do not have much firepower and no OBA. The Germans have to split their forces. Once the US take either the entrenchment or the village that is one objective for an US minor victory. Then the Germans have to eliminate 3 US steps to cause a possible minor victory if the US take only one objective. The US went for the entrenchment representing WN67. Succeeding in eliminating the unit in close combat. The village was a lot difficult due to assault benefits for the defender. This small scenario is best to figure out hedgerows solutions. Once understanding the terrain for hedgerows play this one to improve tactics.