Go for Broke #21
|(Attacker) Germany||vs||United States (Defender)|
|Germany||716th Infantry Division|
|United States||442nd "Nisei" Infantry Regiment|
|Overall Rating, 1 vote|
|Scenario Rank: --- of 609|
|Parent Game||Go for Broke|
|Maps||2: 22, 24|
|Layout Dimensions||86 x 28 cm
34 x 11 in
|Scenario Requirements & Playability|
|Elsenborn Ridge||maps + counters|
|Go for Broke||counters|
The sun finally made an appearance, offering the hope of air support for the Nisei. Unbeknownst to the Americans as they resumed their efforts against Bois de Borement, the enemy was gathering for a counterattack. After repulsing two American assaults against the railroad embankment, at 0930 the Germans sprung their trap.
Enemy infantry with armor support slammed into the Nisei across the railroad embankment. Staff Sergeant Yoshimi Fujiwara earned the Distinguished Service Cross for breaking up the initial attack by destroying the lead assault gun with a bazooka. This sudden loss disheartened the Germans, who withdrew shortly thereafter. Meanwhile Hill D was discovered not to be secure. Under cover of darkness a company of grenadiers had infiltrated American lines and prepared attack positions. Once the attack kicked off, Sergeant Abraham Ohama of Company F, who had gone to aid a wounded soldier on the hill under a white flag, was killed and the four litter bearers accompanying him wounded by heavy machine gun fire which was observed by the entire company. The enraged men rose as one to avenge their friend and charged the enemy; when they were finished only seven Germans remained and were taken prisoner. During the this bloodbath Sergeant Robert T. Kuroda advanced fearlessly through the heavy enemy fire to engage and destroy the offending German machine gun nest with grenades and small arms fire. Unfortunately Kuroda lost his life in the attack, but his sacrifice saved the lives of many of his fellow soldiers, and for this his Distinguished Service Cross was eventually upgraded to the Medal of Honor.
|AFV Rules Pertaining to this Scenario's Order of Battle|
|3 Errata Items|
The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.
(plloyd1010 on 2015 Jul 31)
The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".
(Shad on 2010 Dec 15)
The movement allowance on the counters in Airborne is misprinted. It should be "3."
(rerathbun on 2012 Jan 30)
|Better morale v. Better artillery|
The Nisei started off with a great plan. They would hold off the advancing German attack while they finished off the Germans who had infitrated onto Hill D. The used their I&R to find and pin the Germans and then moved some of their heavier weapons to knock them out. By turn 6 they had eliminated three of the four platoons that had made it to the hill and were sending troops to support the company they had left to delay the Germans.
The only problem is that while the Nisei were hitting the Germans the leaders had been spotting for a lot of very accurate artillery. By turn 6 the Nisei had lost 11 steps to the Germans 9, mostly through stunningly deadly artillery strikes. I mention accurate since both sides had 2-3 artillery strikes per turn and with the terrain most of this happened when it was possible to have friendly fire problems yet neither side had any instances of friendly fire.
By turn 6 the American major noted that his position on Hill D was already compromised and he did not have sufficient force to try a Hail Mary attack on the railroad embankment so he pulled his men back into Bruyeres while the Germans recovered morale etc. The Germans were already beginning to lap around his right flank and the mortars back in Bruyeres had no infantry protection from this advance.
While the Nisei had the better morale and had a workable plan the casualties that they experienced while conducting it were just too much to permit them a shot at winning the scenario. It was a good and intricate scenario. The Germans did have to run across some open ground which gives the Nisei a chance to take advantage of the Germans lower morale through artillery and direct fire but once they got close and the German artillery teed off there just wasn't anything left to do. I give it a "4" due to the troubling situation facing the Nisei and the need to try to accomplish a lot quickly before the strength of the advancing Germans can be brought to bear. I do not feel that the German win is at all inevitable.