Blue Division #11
|vs||Soviet Union (Defender)|
|Germany||502nd Heavy Panzer Battalion|
|Soviet Union||23rd Rifle Brigade|
|Spain||250th Reconnaissance Battalion|
|Spain||262nd Infantry Regiment|
|Overall Rating, 5 votes|
|Scenario Rank: 385 of 588|
|Parent Game||Blue Division|
|Maps||2: 18, 6|
|Layout Dimensions||56 x 43 cm
22 x 17 in
|Scenario Requirements & Playability|
|Eastern Front||maps + counters|
|Road to Berlin||maps|
The Spanish were not alone in trying to score political points on the battlefield. Several detached Spanish battalions joined the effort to eliminate the Soviet 2nd Shock Army trapped in the Volkhov Pocket. Two Spanish battalions were detailed to attack the Soviet-held town of Maloye Samoshie, to drive the wedge between the trapped Soviets and their comrades to the east even deeper. Very deliberately, Col. Gen. George Lindemann of the 18th Army assigned them armored support: four new Tiger tanks, the only ones at the front. The Spanish had shown their suicidal bravery; now the Germans would prove their technical superiority.
Suitably impressed by the giant beasts, the Spanish successfully took the town and further reduced the Volkhov Pocket. Steadily denied shelter and food supplies, the Second Shock Army withered away. In seven days of operations, the two Spanish battalions logged over 5,000 prisoners and 46 artillery pieces taken. Lindemann extended special congratulations to the Spaniards for their part in the German victory.
|AFV Rules Pertaining to this Scenario's Order of Battle|
|3 Errata Items|
Because Soviet initiative begins at 0, ignore Special Rule 2.
(Shad on 2010 Apr 29)
Liberation 1944's Tiger movement and armor ratings are backwards. They should be Armor 7 and Movement 5.
(petermc on 2014 Feb 14)
The reduced direct fire value in Kursk: Burning Tigers is 4-4.
(plloyd1010 on 2015 Jul 31)
|I Hope The Spanish Like Borscht|
Soviets set up in towns and surrounding woods and with four platoons of infantry on board 6. Spanish entered cyclists and motorcyclists from south but avoided Soviets by going around them. Spanish Tiger moved up road but then moved backwards to engage Soviet infantry moving north from board 6. The Spanish infantry continued to move up the road toward the large town while the Tiger advanced into the northern woods to assault the Soviet artillery. The faster Spanish motorcyclists and cyclists advanced to the northern town to attempt to take it but suffered significant losses in their approach. The Spanish assaulted the units in the northern town but luck wasn't on their side for many turns. A few turns later they began their assault on the larger town as well. With three turns remaining the Spanish were able to eliminate the Soviets in the towns and claim victory. This scenario saw atrocious rolling by the Spanish in their assaults or else the game would have been over much sooner. Still, a fun, close scenario.
|Los tigres o los hipopótamos? (in spanish)|
Sorry for the AAR being in spanish. I gladly accept volunteers for traslation!
La defensa rusa situó los cañones y AT en los bosques del mapa norte, y una fuerza de bloqueo en la carretera del mapa sur. El grueso de los INF y HMG quedaron en los pueblos.
El plan español trataba de evitar el bloqueo de la carretera, rodeando el bosque y reuniendo los dos grupos de ataque en/alrededor del bosque al S del pueblo grande. Tal y como estaba previsto los rusos no pudieron hacer nada por evitarlo, sus medios pelotones son demasiado debiles para suponer casi ni un retraso, solamente una tirada con suerte en un bombardeo artillero desmoralizó a un par de pelotones. Para cuando el peloton de tigres consiguió llegar a la zona de reunión, los españoles habían limpiado todos los cañones de 76.2 y AT rusos en los bosques. La única participación de los tanques fue en el asalto al pueblo grande. La superioridad de moral, líderes y encima tanques (no estoy seguro de si debía aplicarse el modificador de armas combinadas, pero lo usé) fue demasiado para los rusos, que solo consiguieron eliminar una etapa de infantería con una tirada afortunada y rematar a otra desmoralizada en el siguiente turno.
Resultado final: victoria del Eje, en 20 turnos, con dos etapas perdidas (en asaltos al pueblo).
Spanish battalions join in the effort to mop up the trapped Soviet 2nd Shock Army caught in the Volkhov Pocket. Aided by the 502nd Heavy Tank Battalion (Tigers) the depleted Soviets brace for the attack.
Spanish forces race against the Soviet positions. Some Soviets in the northern woods are engaged by the Spanish.
Spanish take an early loss as a Motorcycle platoon is hit by direct fire.
Tiger moves close to the main Soviet town ignoring the 45mm AT Gun. Spanish move closer.
In the northern village the Soviet HMG is demoralized and flees the town under Spanish attack
Spanish continue to clear out the main woods south of the town and the 45mm ATG crews flee from the Tigers.
Spanish lose their second step in an assault in the south woods.
Soviets are being eliminated and fleeing everywhere! Already lost 12 reduced platoons and 3 leaders.
The southern woods are now free and the Spanish close in on both the town and the small village. Now hit 3 hours.
Spanish close in against the northern village and assault. The Soviet infantry is demoralised and eliminated trying to flee.
Outside the main town the Soviet forces are dwindling so they initiate a brave counter-assault against the Tigers located just outside the town. They disrupt the Tigers!
But their victory is short lived as the German crews recover and the counter-assault shatters the soviet defenders, although one Spanish infantry is reduced.
Spanish motorcycles take part of the town and the Soviet colonel is captured. We have just passed the 4 hour mark, a single town hex is still contested.
The next hour and 15 minutes see the Soviets pushed out of the town as the Tigers roll down the streets. The Soviets flee into the northern woods and are chased down and captured or eliminated by the Spanish. By turn 22, (Five and a half hours) the final Soviet unit is eliminated.
A good scenario. Quite difficult for the depleted Soviets they fared the same as historically. This scenario played very quickly though and it is always fun attacking units with morale of 5!
The Tiger was suitably impressive and the Soviets only chance to take it out was in assault.
Scenario Rating: 3/5 – Good quick assault with highly asymmetric sides and asymmetric victory conditions (Soviets win if Spanish player doesn’t!)
|Blue Division, scenario # 11: Los Tigres|
*This looked like a quick but interesting scenario to tryout and I haven’t played one from Blue Division yet, so why not? After setting this up, I feel it’s a good solo playing scenario as once the Soviets setup, there is not much to do, other then shift a few units around as needed and defend.
*I had some difficulties on my approach the town hexes as the Spanish & Germans but after recovery with the higher morale as the axis player, things started to go better and once the Axis south & east battle-groups met up, they pretty much had things their own way. The PzVIE (Tiger Tank) stayed out of any AT trouble, as couple shots from the Soviet 76.2 mm & 45mm AT guns fire at them but the rolls were low and then they were then covered with Spanish Infantry types shortly after they had their small chance.
*In the end, the Axis controlled all the town hexes and only lost 3 steps while the Soviets were pushed out with many more step losses. An Axis victory for sure this time around!