Alaska's War #8
|(Attacker) United States||vs||Japan (Defender)|
|Japan||303rd Independent Infantry Battalion|
|United States||7th Infantry Division|
|Overall Rating, 4 votes|
|Scenario Rank: --- of 588|
|Parent Game||Alaska's War|
|Layout Dimensions||88 x 58 cm
35 x 23 in
|Scenario Requirements & Playability|
|Battle of the Bulge||counters|
The American assault on Jarmin Pass continued for several days with little progress. The Japanese slipped from position to position, and even with the landing of more of the 7th Division's artillery the advance could not be resumed. But the American success at Moore Ridge freed up troops from Northern Force, which attacked from the opposite side of the pass.
The Japanese could not hold against an attack from two directions, and with the Northern Force's advance the pass no longer held much strategic value. The Japanese began to slip away unseen, and withdrew back toward Chichagof Harbor undetected by the Americans.
|Alaska’s War, scenario #8: Squeezing Jarmin|
*These Alaska’s War scenarios are fast playing because there is a lot of movement and a low unit count, so I enjoy playing them for a change as they give you a total different feel then the usual PG scenarios.
*In this one, the Americans have two forces, one that enters from the south and one from the north and they must keep the trail clear of undemoralized Japanese that are in range of direct fire of that trail. The Scout unit quickly headed down the trail to flush out hidden Japanese units and served this purpose well but took a step loss in the process. The North Battle Group of Americans cleared their section of enemy units and had to join up with the South Battle Group of Americans to help them out, as more Japanese units were concentrated there. This provide to be very time consuming and in the end one disrupted Japanese Infantry unit was still in Direct-Fire range of the Trail cancelling the American victory, by maybe one turn, so it became a very close Draw, even though the Japanese lost 9 steps to the Americans 4 steps. Visibility, cold weather and terrain slows thing way down.
|Alaska's War #8 Squeezing Jarmin|
The Axis set up dug in at center board where the road comes closest to the trail. As the Allies approached the Axis occupied the trail and dug in right under the guns of the Axis foxhole line in the nearby arctic hill hexes. When the Allies approached the Axis could not fire at all of the units that were coming foward. Because of this the Allies were able to get next to the Axis positons in good strength. The Allies then were able to wear down the Axis positions with close in direct fire causing step losses, disruptions and demorializations. During this exchange of fire the Allies got the best of it. They then began to assault the now weakened Axis positions. It was a slow process but by the end of the game only three Axis steps still were on the board and all were pushed beyond direct fire range from the trail. The Axis lost 12 steps and the Allies four. No Axis units were on the track. Allied major victory. The Allies were finally able to bring their full firepower to bear on Axis positions because of the attack from two directions which was made possible by the trail. When that happens the Axis have little chance except to try to make it expensive for the Allies.