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Rules 4th Edition rules are up
#11
(06-07-2014, 02:38 AM)richvalle Wrote: So, looks like hills are no longer limiting terrain.

You are correct. Remains to be seen if there are still any TEC adjustments for units on hills. They have also applied the "1/2 the distance" rule for lower elevation spotting.
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#12
(06-07-2014, 02:45 AM)richvalle Wrote: Friendly Fire on Bombardment attacks confuses me. I'm not sure it's printed right.

This is another one that has changed. Increased chance of hitting your own guys as well as with a greater lethality. Watch out where you put those 56 BF shots. Sad
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#13
(06-07-2014, 03:16 AM)campsawyer Wrote:
(06-07-2014, 02:45 AM)richvalle Wrote: Friendly Fire on Bombardment attacks confuses me. I'm not sure it's printed right.

This is another one that has changed. Increased chance of hitting your own guys as well as with a greater lethality. Watch out where you put those 56 BF shots. Sad

It seems weird. German's/American's/British add 1 but it hits on a 2-5. So if a 1 were rolled the Germans would have a hit but French on a 1 would not? I guess on the flip side the Germans would miss on a 5 but the French would hit.
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#14
Quote:36 pages is what I see !

De Broglie's Ph.D. thesis was only twice as long: http://aflb.ensmp.fr/LDB-oeuvres/De_Broglie_Kracklauer.pdf
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#15
(06-07-2014, 05:19 AM)richvalle Wrote:
(06-07-2014, 03:16 AM)campsawyer Wrote:
(06-07-2014, 02:45 AM)richvalle Wrote: Friendly Fire on Bombardment attacks confuses me. I'm not sure it's printed right.

This is another one that has changed. Increased chance of hitting your own guys as well as with a greater lethality. Watch out where you put those 56 BF shots. Sad

It seems weird. German's/American's/British add 1 but it hits on a 2-5. So if a 1 were rolled the Germans would have a hit but French on a 1 would not? I guess on the flip side the Germans would miss on a 5 but the French would hit.

If I'm looking at this right there is no advantage for the Germans/Americans/British... the number that hits just moves. They would have FF hit on a 1-4 and the others would hit on a 2-5. Both hit 4 in 6.
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#16
Quote:If I'm looking at this right there is no advantage for the Germans/Americans/British... the number that hits just moves. They would have FF hit on a 1-4 and the others would hit on a 2-5. Both hit 4 in 6.

There would be an advantage for the G/A/B in on board fire with LOS to the target. Then it would be +2 and they would only hit on a die roll of 1-3 while non G/A/B would hit on a 1-4. Maybe that was the intent.
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#17
(06-07-2014, 05:56 AM)richvalle Wrote:
Quote:If I'm looking at this right there is no advantage for the Germans/Americans/British... the number that hits just moves. They would have FF hit on a 1-4 and the others would hit on a 2-5. Both hit 4 in 6.

There would be an advantage for the G/A/B in on board fire with LOS to the target. Then it would be +2 and they would only hit on a die roll of 1-3 while non G/A/B would hit on a 1-4. Maybe that was the intent.

Couple things to note, first you are now rolling 2d6 rather than 1d6, "If friendly units occupy a hex adjacent to a hex targeted for bombardment, the owning player rolls two dice for each such hex". Second add one to the result of the diceroll, so a 5 becomes a six effectively and so the roll will be between 2 and 4.

What changes is the hit percentage 10/36 for standard roll down to 3/36 for self spot and G/A/B as well as the the rolling of the damage on the same firepower column.
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#18
Are 4th edition Charts available anywhere?
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#19
(06-07-2014, 06:12 AM)campsawyer Wrote:
(06-07-2014, 05:56 AM)richvalle Wrote:
Quote:If I'm looking at this right there is no advantage for the Germans/Americans/British... the number that hits just moves. They would have FF hit on a 1-4 and the others would hit on a 2-5. Both hit 4 in 6.

There would be an advantage for the G/A/B in on board fire with LOS to the target. Then it would be +2 and they would only hit on a die roll of 1-3 while non G/A/B would hit on a 1-4. Maybe that was the intent.

Couple things to note, first you are now rolling 2d6 rather than 1d6, "If friendly units occupy a hex adjacent to a hex targeted for bombardment, the owning player rolls two dice for each such hex". Second add one to the result of the diceroll, so a 5 becomes a six effectively and so the roll will be between 2 and 4.

What changes is the hit percentage 10/36 for standard roll down to 3/36 for self spot and G/A/B as well as the the rolling of the damage on the same firepower column.

Doh, I missed it changed to 2d6. Thanks. Smile
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#20
Are you sure it's an increased chance to hit with FF? If I'm doing this right (adding up the %'s for getting a 2, 3, 4 and 5) there is about a 27% chance to hit on a 2-5. On a 1-2 on a single die it's a 33% chance.

G/A/B was about a 17% chance (1/6) and now it's about a 16.7% so the same.

G/A/B self spotting is about 8.3%. Non about 17%.

So... less chance to hit but hits for full value when it does?
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