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Marianas 44
05-21-2014, 11:44 AM, (This post was last modified: 06-25-2014, 02:59 PM by JayTownsend.)
#91
RE: Marianas 44
(05-21-2014, 11:31 AM)campsawyer Wrote:
(05-21-2014, 11:29 AM)JayTownsend Wrote: Marianas Errata:

Scenario #30

It should be one Japanese 81mm counter in the setup not a 120mm counter.

Scenarios #19 - 30:

The US initiative and Morale ratings are switched. Sorry I got dyslectic.

Save it up Jay. Once the new book gets entered into PGHQ you can add it to the scenarios.

Sure, one more update:

Marianas Errata:

Scenario #30

It should be one Japanese 81mm counter in the setup not a 120mm counter.

Scenarios #19 - 20, 22 - 30:

The US initiative and Morale ratings are switched. Sorry I got dyslectic.


Scenarios #12 & #13 for the Marianas that uses more Marines ENG/PIO counters then you have in the mix, so you/players will have to substitute one Army ENG counters to make up the difference in those two scenarios.

Scenarios 1-3 the visibility is one hex as it was moonless night.
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05-21-2014, 12:21 PM,
#92
RE: Marianas 44
Overall, very minor things and the Marianas package rocks!
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05-22-2014, 01:14 AM,
#93
RE: Marianas 44
Jay - one other question/observation:

In the SSRs, it is explicitly stated that the scenarios/rules were written according to the 4th edition. I believe in the 1941 Guam scenario, there is a rule that the "Surrender Rule is in effect for the Americans and Guamanians".

Not having received Saipan or Burning Tigers yet, is there a surrender rule that is included in 4th edition or is it in Saipan? There is no Surrender SSR so I am assuming that it is NOT referring to AK or DR, but to the 4th edition.

Looking forward to putting these scenarios in play!
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05-22-2014, 01:31 AM,
#94
RE: Marianas 44
It was the first I saw of that, the Surrender Rule as well. I guess in development AP must have added that, so I assume it will show up in the 4th edition rules. For now just play without it, as the gaming must go on and it wasn't in the original design, so it shouldn't hurt.
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05-22-2014, 07:31 AM,
#95
RE: Marianas 44
Check out surrender rules in Afrika Korps and Desert Rats.
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05-22-2014, 07:59 AM,
#96
RE: Marianas 44
(05-22-2014, 07:31 AM)larry marak Wrote: Check out surrender rules in Afrika Korps and Desert Rats.

Negatory !

From D.McNair a good few years ago, they were made defunct by South Africas War version of the Surrender rules.
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05-22-2014, 08:27 AM,
#97
RE: Marianas 44
Which hopefully made it into version 4.0
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05-22-2014, 04:11 PM,
#98
RE: Marianas 44
(05-22-2014, 08:27 AM)larry marak Wrote: Which hopefully made it into version 4.0

I have no power in those decisions. Your access to the Big Man is a far better avenue Smile
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05-23-2014, 01:40 PM,
#99
RE: Marianas 44
I hope you guys get to play a few scenarios from Marianas 1944 this three day Memorial weekend. Looking through them again, they look to be some of my best ones. The victory conditions really balance things out. I must give credit to all those involved: John Stafford, David Lippman, Mike Bennighof, Guy Riessen, Susan Robinson and Peggy Gordon.

I’ll most likely play the first scenario White Beach 1 & 2 this weekend, a nice one mapper amphibious landing scenario and not too large using the new Tinian map, which I am looking forward to trying out.

I remember thinking years ago how I wanted to see amphibious beach landing scenarios, now with Saipan, which has two American Landings and one Japanese counter-landing and Marianas which added one Tinian US landing, two Guam 1944 US landings and one Japanese 1941 landing, we have 5 American and 2 Japanese Amphibious landings total, with all types of new vehicles to fight on land, sea or both. Who would have ever thought back then that Panzer Grenadier would have 7 amphibious landing scenarios not counting Guadalcanal?
Besides the landings the Saipan/Marianas package added great infantry and tanks battles. The Japanese had a large quantity of armor on the Saipan/Tinian/Guam islands for their standards and many new gun types are added from small 20mm to large coastal 200mm guns and everything in between. Flamethrower engineers and flamethrower tanks add to the mix. Marine Mk-7 Rocket Trucks as well!
There were many caves in some of these battles so I came up with the cave counter so they could be move from scenario to scenario and were not fixed on the map, as most of the time their locations were not known, and this gives the Japanese player variable options on setup and scenario replay ability. Anyway I am very pleased with the cave counters.
The scenarios range from small to large, including: amphibious landings, the largest tank battle of the Pacific, the largest Banzai attack of the Pacific, urban battles, hill/mountain/jungle battles, cave battles, night and day battles. Forces now include Japanese Naval, SNLF, Army and two scenarios have actual Japanese aircraft, one in Saipan and one in the Marianas mix. The Americans have Marines, Army, Naval and the Guam Insular Force Guard units in one scenario and Marines from 1941 and the 1944 eras. Not sure what else you could ask for from a Pacific Battle!

Well anyway, I am very pleased to have the Saipan/Marianas Panzer Grenadier package. It was everything I hoped it would be and more. Enjoy the games, I am!
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05-24-2014, 11:29 AM,
RE: Marianas 44
I got my copy last week and looking through it I can say it look great! Scenarios look very interesting and fun to play. I have really got into the Pacific War over the last year and that is all I play now. Guadalcanal, Saipan, Nihon Silk, Jungle Fighting, Kodoka Trail, and now Marianas. All good games.

Looking forward to playing a scenario or two of Marianas this holiday weekend!
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