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Rules question: Mire
03-24-2014, 06:12 AM,
#7
RE: Rules question: Mire
AD,

Yes, the rules as written is what I am getting at.

As well as the Mire rule, there is rule 3.13:

"Units marked with “MOVED/FIRED” markers may not activate again in the current turn except through Random Events (17.5)."

As the unit is already marked by MOVED / FIRED markers, I suspect it can not activate further, even to fire. But I say again, I will get JS to answer this direct in order to expunge any doubt either way.
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Messages In This Thread
Rules question: Mire - by armyduck95 - 03-23-2014, 06:01 AM
RE: Rules question: Mire - by vince hughes - 03-23-2014, 07:44 AM
RE: Rules question: Mire - by Airlifter - 03-24-2014, 06:47 AM
RE: Rules question: Mire - by zaarin7 - 03-23-2014, 02:28 PM
RE: Rules question: Mire - by armyduck95 - 03-23-2014, 11:46 PM
RE: Rules question: Mire - by vince hughes - 03-24-2014, 01:37 AM
RE: Rules question: Mire - by armyduck95 - 03-24-2014, 03:38 AM
RE: Rules question: Mire - by vince hughes - 03-24-2014, 06:12 AM
RE: Rules question: Mire - by vince hughes - 03-24-2014, 06:20 AM
RE: Rules question: Mire - by vince hughes - 03-24-2014, 07:58 AM
RE: Rules question: Mire - by armyduck95 - 03-25-2014, 11:08 AM
RE: Rules question: Mire - by armyduck95 - 04-27-2014, 12:55 AM
RE: Rules question: Mire - by vince hughes - 04-27-2014, 06:18 PM

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