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Rank Structure and New APL Games
02-02-2014, 02:08 AM,
#18
RE: Rank Structure and New APL Games
(02-01-2014, 07:04 PM)vince hughes Wrote:
(02-01-2014, 12:28 PM)campsawyer Wrote: For instance, as of my last few games I have been more interested in the river crossings. All the good, bad and ugly of them.

A scar left by Slovak forces no doubt Big Grin

A start, but there have been others. I have develop a bit of a fascination with the river crossings, much like your West Wall desire.

As for the different, ribbons there just needs to be something interesting to see and follow. This morning I looked at the stats page and bounty for the first time in 3-4 months. No surprise, nothing had changed all about the same, so there is no real interest in following, same with the ranks. As Matt pointed out he his aspired to heights that probably most will not see, this is a great feat for him, but that's it. He can continue but as he says as it gets higher the longer it takes. Same thing for the ribbons. Still don't have the idea to change, but all of what PY has are good mechanics for a system and Vince has the good direction, of getting more people playing, but something more is needed. Possibly more tournament style stats or something else. More thought/ideas is needed.
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Messages In This Thread
Rank Structure and New APL Games - by Poor Yorek - 02-01-2014, 03:27 AM
RE: Rank Structure and New APL Games - by Matt W - 02-01-2014, 04:23 AM
RE: Rank Structure and New APL Games - by campsawyer - 02-02-2014, 02:08 AM
RE: Rank Structure and New APL Games - by Shad - 02-01-2014, 11:54 AM
RE: Rank Structure and New APL Games - by Shad - 02-01-2014, 03:45 PM
RE: Rank Structure and New APL Games - by Shad - 02-09-2014, 10:35 AM

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