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Rank Structure and New APL Games
02-01-2014, 11:54 AM,
#9
RE: Rank Structure and New APL Games
(02-01-2014, 07:15 AM)Poor Yorek Wrote: My guess is that: (1) the rank structure (for the site) was specifically intended to encourage play coverage vs. playing several smaller scenarios repeatedly (however interesting)

Precisely, since my long-stated ultimate goal is for every PG scenario to have a recorded play result, rating, and AAR for the benefit of future prospective players.

(02-01-2014, 11:35 AM)campsawyer Wrote: To be honest, the ranking system and the bounty system in PG has become quite boring ... Need something to spice things up. What that is I don't have the answer to at the moment, but I just know the current systems are looking a bit old and tired and nothing to look forward to.

Agree. This field is called Gamification. The primary goal, as always, is to encourage playing PG scenarios and recording the results here. I've some ideas for new gamification programs, but haven't written a line of code in almost 5 months due to real-life work responsibilities.
...came for the cardboard, stayed for the camaraderie...
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Messages In This Thread
Rank Structure and New APL Games - by Poor Yorek - 02-01-2014, 03:27 AM
RE: Rank Structure and New APL Games - by Matt W - 02-01-2014, 04:23 AM
RE: Rank Structure and New APL Games - by Shad - 02-01-2014, 11:54 AM
RE: Rank Structure and New APL Games - by Shad - 02-01-2014, 03:45 PM
RE: Rank Structure and New APL Games - by Shad - 02-09-2014, 10:35 AM

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