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4th Edition Rules - comment now or forever shut yer trap!
12-02-2013, 06:16 AM,
RE: 4th Edition Rules - comment now or forever shut yer trap!
richballe, this is how it changes strategy.

A Panther (Armor Value = 6, Movement Factor = 8, AT Factor = 8-8) vs a Soviet RKKA T34/85 (Armor Value = 5, Movement Factor = 9, AT Factor = 7-7). The Panther could close to 8 hexes and get a shot off in the same activation (would need 9+ to hit) without the T34/85 being to react until after the Panther shot (its opportunity shot is guaranteed to miss at 8 hexes). The RKKA T34/85 is not efficient and thus could not move closer within its range and get a shot off in the same activation.

It's the free shot at no risk which bothers me; it makes efficiency units even stronger (by comparison) to non-efficient units. My favorite theater is the East Front and I believe this rule helps the Germans far more than it helps the Soviets.
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RE: 4th Edition Rules - comment now or forever shut yer trap! - by Hugmenot - 12-02-2013, 06:16 AM

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