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A haiku to uselessness: the ATR
06-16-2012, 11:11 PM,
#8
RE: A haiku to uselessness: the ATR
(06-16-2012, 05:24 PM)vince hughes Wrote: Hi Fred,

I think in a single counter = single tank game, ATR's come out just fine and can be depicted for their actual worth. Once the scale gets bigger, that gets kind of lost, although I can confirm I do keep PzI and II's plus Hanomags away from ATR's ... Against these creatures, the ATR does have a bite.

Hi Vince:

Sure, in a higher resolution game scale ATRs can show what they can do. I have no issues with the way they work in PG. As mentioned above, they have a value in setting up those crossfire shots or at least threatening to do so. Thus the enemy player has to do something to counter it. It is the discovery of these subtle tactics in PG that make the game shine. They are not useless in PG , nor were they in real life is really the point i was trying to make.
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Messages In This Thread
A haiku to uselessness: the ATR - by Shad - 06-14-2012, 01:13 PM
RE: A haiku to uselessness: the ATR - by J6A - 06-15-2012, 12:17 AM
RE: A haiku to uselessness: the ATR - by Blackcloud6 - 06-16-2012, 11:11 PM
RE: A haiku to uselessness: the ATR - by J6A - 06-17-2012, 04:41 PM
RE: A haiku to uselessness: the ATR - by Matt W - 07-06-2012, 12:19 AM
RE: A haiku to uselessness: the ATR - by Pippers - 07-06-2012, 03:46 PM
RE: A haiku to uselessness: the ATR - by enrique - 07-06-2012, 03:36 AM
RE: A haiku to uselessness: the ATR - by Hugmenot - 07-06-2012, 04:26 AM

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