Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
units that "may not move"
02-04-2022, 10:10 AM,
#5
RE: units that "may not move"
(02-04-2022, 07:50 AM)triangular_cube Wrote: Is there a scenario where rallying would be relevant? I guess I cant say if thats moving or not, but usually when units are frozen they wake up when fired on or spotting the enemy or some such circumstance that would allow them to then rally afterwards.

Probably not. The caveat being that I don't know of any scenario arrangement where one side begins with disrupted/demoralized units and has a no move rule. Since no move restrictions are are void when the opposing side is spotted or starts firing, the situation is unlikely to come up.
... More and more, people around the world are coming to realize that the world is flat! Winking
Reply


Messages In This Thread
units that "may not move" - by t1M0t8yk - 02-03-2022, 10:49 PM
RE: units that "may not move" - by cjsiam - 02-04-2022, 01:58 AM
RE: units that "may not move" - by plloyd1010 - 02-04-2022, 04:37 AM
RE: units that "may not move" - by plloyd1010 - 02-04-2022, 10:10 AM
RE: units that "may not move" - by cjsiam - 02-05-2022, 11:24 AM
RE: units that "may not move" - by plloyd1010 - 02-05-2022, 11:43 AM
RE: units that "may not move" - by cjsiam - 02-07-2022, 12:44 AM
RE: units that "may not move" - by Hugmenot - 02-10-2022, 04:49 AM
RE: units that "may not move" - by t1M0t8yk - 02-12-2022, 10:35 AM
RE: units that "may not move" - by plloyd1010 - 02-12-2022, 11:14 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)