Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Limbering/Loading Mortars
08-05-2017, 06:17 AM,
#4
RE: Limbering/Loading Mortars
The 4th Ed slowed made a lot of things slow, in the case of mortars & personnel transport stupidly so. We always treated firing mortars like any other weapon unit. Load & limber, if the transport is in the same hex. Otherwise load at the cost of 1 MP, unload limbered regardless of loading status as though personnel.
... More and more, people around the world are coming to realize that the world is flat! Winking
Reply


Messages In This Thread
Limbering/Loading Mortars - by J6A - 08-05-2017, 04:45 AM
RE: Limbering/Loading Mortars - by Hugmenot - 08-05-2017, 05:44 AM
RE: Limbering/Loading Mortars - by J6A - 08-05-2017, 06:00 AM
RE: Limbering/Loading Mortars - by plloyd1010 - 08-05-2017, 06:17 AM
RE: Limbering/Loading Mortars - by J6A - 08-05-2017, 06:42 AM
RE: Limbering/Loading Mortars - by plloyd1010 - 08-05-2017, 07:02 AM
RE: Limbering/Loading Mortars - by J6A - 08-05-2017, 08:02 AM
RE: Limbering/Loading Mortars - by plloyd1010 - 08-05-2017, 08:25 AM
RE: Limbering/Loading Mortars - by J6A - 08-05-2017, 09:07 AM
RE: Limbering/Loading Mortars - by plloyd1010 - 08-05-2017, 10:21 AM
RE: Limbering/Loading Mortars - by Blackcloud6 - 08-07-2017, 06:59 AM
RE: Limbering/Loading Mortars - by plloyd1010 - 08-07-2017, 12:55 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)