Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
3rd vs 4th edition
06-14-2017, 05:05 PM,
#18
RE: 3rd vs 4th edition
(06-14-2017, 03:08 AM)Hugmenot Wrote: Just mod it and see if you like the results.

Add a +1 modifier or whatever you feel appropriate if you believe a prepared defense in a channeling terrain should be more effective.

"Crossing a bridge" is not defined under the current rules but you could always say on which side of the river a unit  is when it enters a hex containing a  bridge.  You might also need mods to determine on which side of the river (or on the bridge proper) is a unit that was demoralized while crossing the bridge; it may matter if they are on the far side and need to flee across the bridge and suffer the penalty again.

I am not trying to discourage you, i am all for people adding rules they like to make the games better for them, but it's not a simple task.

Please let us know what worked and what did not work if you mod it!

I remembered that I sent an e-mail about this subject to Doug McNair at avalanche press years ago.  Found it within a couple of minutes. What I pulled from the e-mail is very rough and focused on attacking out of the bridge hex, but might work.  Doug recommended that I write up for daily content; nine years later it still hasn't been done.  On 27 April 2008, I sent Doug this and one other recommendation:

If attacking from a Bridge hex to assault units in adjacent Hexes there should be a negative column shift to the attacker.  Basically you are attacking across a narrow front along an avenue of approach that is both restrictive and is subject to being raked by direct fire.  Could be a special rule that applies to only scenarios where attackers are trying
to secure bridges.  Say a negative one or two column shift to the attacker, and/or first fire to a defender when defending against an attacker assaulting from a bridge hex.

Like I said more focused on the attacker; with a negative column modifier for attacking out of a bridge hex, than to the defender.  Thoughts.
Reply


Messages In This Thread
3rd vs 4th edition - by Shad - 06-04-2017, 08:20 AM
RE: 3rd vs 4th edition - by Hugmenot - 06-04-2017, 08:48 AM
RE: 3rd vs 4th edition - by triangular_cube - 06-04-2017, 09:32 AM
RE: 3rd vs 4th edition - by Shad - 06-04-2017, 11:07 AM
RE: 3rd vs 4th edition - by plloyd1010 - 06-04-2017, 12:11 PM
RE: 3rd vs 4th edition - by fanghawk - 06-04-2017, 11:43 PM
RE: 3rd vs 4th edition - by Matt W - 06-05-2017, 12:55 AM
RE: 3rd vs 4th edition - by enrique - 06-05-2017, 02:59 AM
RE: 3rd vs 4th edition - by joe_oppenheimer - 06-05-2017, 07:28 AM
RE: 3rd vs 4th edition - by fanghawk - 06-05-2017, 09:31 PM
RE: 3rd vs 4th edition - by Greyfox - 06-06-2017, 02:19 AM
RE: 3rd vs 4th edition - by J6A - 06-11-2017, 01:48 AM
RE: 3rd vs 4th edition - by Matt W - 06-13-2017, 11:24 AM
RE: 3rd vs 4th edition - by Greyfox - 06-14-2017, 12:28 AM
RE: 3rd vs 4th edition - by Hugmenot - 06-14-2017, 03:08 AM
RE: 3rd vs 4th edition - by Greyfox - 06-14-2017, 05:05 PM
RE: 3rd vs 4th edition - by Matt W - 06-14-2017, 06:13 AM
RE: 3rd vs 4th edition - by Greyfox - 06-14-2017, 04:44 PM
RE: 3rd vs 4th edition - by rerathbun - 06-14-2017, 11:09 PM
RE: 3rd vs 4th edition - by Hugmenot - 06-15-2017, 03:46 AM
RE: 3rd vs 4th edition - by J6A - 06-17-2017, 06:25 AM
RE: 3rd vs 4th edition - by Dan Storm - 06-22-2017, 12:36 PM
RE: 3rd vs 4th edition - by triangular_cube - 06-22-2017, 01:57 PM
RE: 3rd vs 4th edition - by rerathbun - 06-22-2017, 02:00 PM
RE: 3rd vs 4th edition - by Dan Storm - 06-23-2017, 04:59 AM
RE: 3rd vs 4th edition - by Poor Yorek - 06-24-2017, 01:55 AM
RE: 3rd vs 4th edition - by J6A - 06-24-2017, 10:08 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)