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Short turns
10-30-2016, 02:04 AM,
#5
RE: Short turns
(10-26-2016, 12:04 AM)Matt W Wrote: It happens...

If you feel it has terribly blown the scenario for one side or the other, just stop and reload...

Nah, I think we've been about equally screwed so far. I just lost 2 reduced su-85 platoons because he was able to assault them in a town hex and I didn't get a chance to move some inf into support them. I also was unable to try and recover 2 disrupted SMG's in a town assault hex and he was able to assault them again since he got initiative. 

He was unable to move all his guys and he has a pile of troops waiting to come onto the board. The were much delayed by non-5 or 6 die rolls and now by 1 short turn. 


So far I'm really enjoying this battle.
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Messages In This Thread
Short turns - by richvalle - 10-25-2016, 09:51 AM
RE: Short turns - by larry marak - 10-25-2016, 10:52 AM
RE: Short turns - by J6A - 10-25-2016, 11:58 PM
RE: Short turns - by Matt W - 10-26-2016, 12:04 AM
RE: Short turns - by richvalle - 10-30-2016, 02:04 AM
RE: Short turns - by J6A - 10-31-2016, 06:10 AM
RE: Short turns - by Matt W - 11-01-2016, 10:14 PM
RE: Short turns - by J6A - 11-02-2016, 04:40 AM

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