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2nd edition Kokoda campaigns?
09-23-2015, 02:41 AM,
#2
RE: 2nd edition Kokoda campaigns?
Looking at that now.  Expect it to have campaigns to take advantage of the fact that officers of the Diggers didn't necessarily mix too much with the regulars.  Also expect mini-arcs covering individual actions (e.g. Milne Bay, Isurava, etc.).  The actions were very confused and happened over days rather than resolving in a 6 hour period (24 turns).  

There will be the existing C&C superstructure with representative scenarios taken from each of the major actions.  It will be pared down somewhat from the existing 14 scenario campaign as that is probably too many for the C&C system to work well (6-9 seems ideal from my plays of the system).

So, a C&C campaign for leader development and several mini-campaigns to determine a "winner" of each individual action.  This requires a whole lot more balancing than the existing product.  A quick review indicates that the Japanese win way out of proportion to reality, so we are working on "fixing" things to balance it out better.  I am hopeful that we can get it right.

I don't expect a "purchase based" system as in C&C since the unit choices are too limited to make that very interesting
No "minor" country left behind...
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Messages In This Thread
2nd edition Kokoda campaigns? - by larry marak - 09-23-2015, 02:16 AM
RE: 2nd edition Kokoda campaigns? - by Matt W - 09-23-2015, 02:41 AM
RE: 2nd edition Kokoda campaigns? - by plloyd1010 - 09-23-2015, 03:41 AM
RE: 2nd edition Kokoda campaigns? - by Hugmenot - 09-23-2015, 05:02 AM
RE: 2nd edition Kokoda campaigns? - by zaarin7 - 09-24-2015, 04:54 AM
RE: 2nd edition Kokoda campaigns? - by plloyd1010 - 09-24-2015, 05:43 AM
RE: 2nd edition Kokoda campaigns? - by Matt W - 09-24-2015, 07:35 AM
RE: 2nd edition Kokoda campaigns? - by zaarin7 - 09-30-2015, 06:20 AM

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