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Village hexes/Guadalcanal
05-13-2014, 03:15 AM,
#5
RE: Village hexes/Guadalcanal
With both Kokoda and Saipan using the same village rules, I would see no problem retrofitting to Guadalcanal. This has already been done with light woods in other games. But as always check with you opponent first.
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Messages In This Thread
Village hexes/Guadalcanal - by Brett Nicholson - 05-12-2014, 11:41 PM
RE: Village hexes/Guadalcanal - by Blackcloud6 - 05-13-2014, 01:22 AM
RE: Village hexes/Guadalcanal - by vince hughes - 05-13-2014, 01:58 AM
RE: Village hexes/Guadalcanal - by campsawyer - 05-13-2014, 03:15 AM
RE: Village hexes/Guadalcanal - by campsawyer - 05-13-2014, 05:01 AM
RE: Village hexes/Guadalcanal - by Michael Murphy - 05-13-2014, 06:17 AM

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