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A:IE Hedgerows
12-01-2012, 07:54 AM,
#4
RE: A:IE Hedgerows
(12-01-2012, 07:42 AM)J6A Wrote: That's how I've been playing it, except the 1 hex spotting range, which I screwed up in the scenario I'm playing. No biggie, I'm only 2 turns in and all the Germans passed their morale checks. However, there's a spotted marker I need to place.

Thanks for the diagram. A couple of questions, though. Why would the unit in 0403 be bloced from 0405? The spotted unit is right behind the hedgerow. How does 0904 - 0906 differ from 0504 - 0802? Why isn't 0801 - 0903 blocked for the hedgerow on the hex spine (I've always played this is blocked)?

I think the "spotted" refers to previously spotted and not whether they're spotted by the other unit. For instance, if both 0504 and 0802 are already spotted, then they have LOS to each other. If 0904 and 0906 are not previously spotted, then LOS is blocked to each other. 0403 is more than 1 hex away from 0405 and hence no LOS, but since 0403 can look acros the hedgerow and see 0405, it has LOS to that hex. Another instance, while 0805 has LOS to 0407, 0407 (and 0507 and 0606) do not have LOS to 0805 because they're more than 1 hex away.

Or am i completely wrong...
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Messages In This Thread
A:IE Hedgerows - by J6A - 12-01-2012, 05:27 AM
RE: A:IE Hedgerows - by J6A - 12-01-2012, 07:42 AM
RE: A:IE Hedgerows - by Dean_P - 12-01-2012, 07:54 AM
RE: A:IE Hedgerows - by rerathbun - 12-01-2012, 08:18 AM
RE: A:IE Hedgerows - by J6A - 12-01-2012, 08:55 AM
RE: A:IE Hedgerows - by campsawyer - 12-01-2012, 09:50 AM
RE: A:IE Hedgerows - by campsawyer - 12-01-2012, 10:09 AM
RE: A:IE Hedgerows - by vince hughes - 12-01-2012, 07:20 PM

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