RE: Bombardment units in assault hexes
Good points made, there is a discrepancy as the DF value is used by some guns in assault and makes them far more formidable than they should be. I would make have an separate assault value for guns, ranging from 1 - 3 depending on capabilities. For example I can see that a 20mm AA gun firing over open sights is far more effective than a 81mm MTR crew. However still less effective than a INF platoon in assault. One for the next edition rules?
treadasaurusrex likes this post
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