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[Rules] Activating units outside of an Assault to move on a IF
01-24-2018, 11:24 AM,
#4
RE: Activating units outside of an Assault to move on a IF
(01-24-2018, 07:13 AM)Hugmenot Wrote: It's legal.

If assaulting can wait an activation or more, you may want to use an activation to activate just the demoralized unit to recover and, if it fails (and flees), use a latter activation to activate the assault hex and bring the adjacent unit (activated by the leader) in the assault hex.

Right, that I can see. I wasn't sure about doing it all in one activation. 
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RE: Activating units outside of an Assault to move on a IF - by richvalle - 01-24-2018, 11:24 AM

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