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Night turn direct fire modifiers when visibility is 2 hexes.
08-23-2013, 08:40 AM, (This post was last modified: 08-23-2013, 08:40 AM by campsawyer.)
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RE: Night turn direct fire modifiers when visibility is 2 hexes.
(08-23-2013, 05:23 AM)nebelwurfer9 Wrote: I was hoping someone could clear up whether the -1 direct fire modifier is in effect during night turns when visibilty is 2 hexes instead of 1 hex. In 'Desert Rats' almost every night scenario, except for #6-Night Flight and #25 -Ngati Tumatauen-ga (where visibility is not specified), the night visibilty range is 2. Is this to be left to player discretion or is there an official ruling on this? On the Direct fire table it states: -1 night (visibility one hex). Undecided

It is in the rules already. In Rule 8.1 'Spotting range at night is normally one hex (the adjacent one). Some scenarios include other special spotting rules.'

So if it is defined as a night scenario all night modifiers are in effect despite the visibility or 2 hexes. I would ignore the reference on the chart and go with the SSR and the core rules.
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RE: Night turn direct fire modifiers when visibility is 2 hexes. - by campsawyer - 08-23-2013, 08:40 AM

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