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BF weapons - minimum range and arc of fire?
04-18-2013, 01:50 AM,
#1
BF weapons - minimum range and arc of fire?
The following came up in my recent play of Airborne #1 Battery Position at Holdy:

Any thoughts on a minimum range for weapons using BF, under which it becomes a version of DF (point blank fire)?

How about restricting the arc of fire of an emplaced artillery piece to its forward 3 hexes, and it takes one GT to turn it to another facing? PL had an optional rule that there had to be a prime mover in the same hex to do this.

Tim
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BF weapons - minimum range and arc of fire? - by Bluebell88A - 04-18-2013, 01:50 AM

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