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The City Fight
10-12-2012, 04:44 PM,
#17
RE: The City Fight
Shad,

Remember when I mentioned something like this a while back ? I was looking at Aachen City. It had a grand City park in one quarter. Dependent on park size, they can certainly extend to 2+ hexes in different directions. But everything else I presume in general would be 1 hex.

That said. I go for a walk most lunchtimes along the Thames embankment. From there, I can certainly see far more than 200 yards, but usually only of the other side of the river and its embankments. Perhaps the equivalent of 5 or 6 hexes of frontage in PG terms in some places, maybe even more ? Of course, on my own side of the river, viewing becomes limited again looking to each side. I guess bridges across city rivers would also give a good arc and LOS to locations.

Having been on some kind of PG forum for a while now, I know PG City fighting is not loved by most. But I still can't forget one of my favourite scenarios was Iron Line South from Fall of France. That was a city fight with 17 assault hexes at one point and both Wayne and I had a blast with it. As I said after, I think City fighting just needs some other factors in it to give it some variables. The trick is, finding what they could realistically be and making sure they have the ability to amuse the player.
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Messages In This Thread
The City Fight - by Blackcloud6 - 07-19-2012, 02:50 AM
RE: The City Fight - by beast013 - 07-19-2012, 02:58 AM
RE: The City Fight - by dmedesha - 07-19-2012, 05:52 AM
RE: The City Fight - by vince hughes - 07-19-2012, 06:32 AM
RE: The City Fight - by Matt W - 07-19-2012, 08:10 AM
RE: The City Fight - by campsawyer - 07-19-2012, 08:50 AM
RE: The City Fight - by larry marak - 07-19-2012, 08:59 AM
RE: The City Fight - by campsawyer - 07-19-2012, 09:52 AM
RE: The City Fight - by tanzerleader - 07-19-2012, 10:20 AM
RE: The City Fight - by campsawyer - 07-19-2012, 10:43 AM
RE: The City Fight - by tanzerleader - 07-19-2012, 11:38 AM
RE: The City Fight - by beast013 - 07-21-2012, 10:02 AM
RE: The City Fight - by dxdavieau - 10-12-2012, 02:36 PM
RE: The City Fight - by Shad - 10-12-2012, 03:34 PM
RE: The City Fight - by dxdavieau - 10-13-2012, 01:03 AM
RE: The City Fight - by JayTownsend - 10-12-2012, 03:19 PM
RE: The City Fight - by JayTownsend - 10-12-2012, 03:24 PM
RE: The City Fight - by vince hughes - 10-12-2012, 04:44 PM
RE: The City Fight - by Blackcloud6 - 10-12-2012, 10:25 PM
RE: The City Fight - by Matt W - 10-12-2012, 11:52 PM
RE: The City Fight - by rerathbun - 10-13-2012, 08:19 AM
RE: The City Fight - by dxdavieau - 10-13-2012, 11:39 AM
RE: The City Fight - by rerathbun - 10-14-2012, 10:50 AM
RE: The City Fight - by Matt W - 10-14-2012, 11:19 AM
RE: The City Fight - by dxdavieau - 10-14-2012, 11:21 AM
RE: The City Fight - by Blackcloud6 - 10-14-2012, 11:52 PM
RE: The City Fight - by dxdavieau - 10-15-2012, 04:08 AM
RE: The City Fight - by Blackcloud6 - 10-15-2012, 05:24 AM
RE: The City Fight - by Blackcloud6 - 10-15-2012, 05:27 AM
RE: The City Fight - by dxdavieau - 10-15-2012, 05:57 AM
RE: The City Fight - by Blackcloud6 - 10-15-2012, 07:22 AM
RE: The City Fight - by dxdavieau - 10-15-2012, 03:22 PM
RE: The City Fight - by vince hughes - 10-15-2012, 05:15 PM
RE: The City Fight - by dxdavieau - 10-16-2012, 03:15 AM
RE: The City Fight - by JayTownsend - 10-16-2012, 07:54 AM
RE: The City Fight - by warstudent - 10-28-2012, 08:18 PM
RE: The City Fight - by Shad - 10-29-2012, 12:31 AM
RE: The City Fight - by warstudent - 10-29-2012, 05:08 AM
RE: The City Fight - by Shad - 10-29-2012, 11:01 AM
RE: The City Fight - by warstudent - 10-29-2012, 07:36 PM
RE: The City Fight - by Matt W - 10-28-2012, 11:13 PM

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