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[SotM] 2012 September - Prepare for Battle!
08-31-2012, 11:30 PM,
#15
RE: [SotM] 2012 September - Prepare for Battle!
(08-31-2012, 08:36 PM)campsawyer Wrote:
(08-31-2012, 03:49 PM)J6A Wrote: Do the Americans even have a chance in this one. The bridge doesn't enter until turn 72. It takes 2 turns to reach a bridge hex. With 3 engineers, there is a 50% chance of rolling a 1, so 60 turns and it's now turn 134. That's 6 turns to cross 2 boards and take a town. Am I missing something?

Looked at this one last night. It seems that there will be a small fight south of the river in the first part of the game, then building a bridge for most of the turns in the second part, with a lot of dice rolling. I believe that J6A does raise a good point.

There is the capability to cross the river for foot and motorized, but not mechanized. I am concerned that the river crossing numbers are using the old 1d6 numbers from the prior rules set rather than the 2d6 from the 3rd edition. What do others think on this?

I think they are 2d6 numbers. If the river is so deep that tanks can't cross at all, then having it be very difficult for foot makes sense. Plus, there are a ton of turns.
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RE: [SotM] 2012 September - Prepare for Battle! - by J6A - 08-31-2012, 11:30 PM

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