02-24-2023, 10:09 AM,
(This post was last modified: 02-24-2023, 10:16 AM by Grognard Gunny.)
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RE: Blackcloud’s second lament: Optional Rules, House Rules, and Rules Creep.
My post was a two parter; The first part was poking a bit of fun at Chad who messed up his math (I'm sure by accident). However, the second part was aimed at you, BC. 1.5 MP PLUS 2/3 MP would make you perxakly a sixth of a MP short. As I said, "you're outta gas!"
GG
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02-24-2023, 10:39 AM,
(This post was last modified: 02-24-2023, 10:40 AM by Grognard Gunny.)
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RE: Blackcloud’s second lament: Optional Rules, House Rules, and Rules Creep.
My old Africa Corps (AH) game learned that lesson (coke cans next to game map), ever so long ago!
GG
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02-24-2023, 10:56 AM,
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RE: Blackcloud’s second lament: Optional Rules, House Rules, and Rules Creep.
(02-24-2023, 09:44 AM)Blackcloud6 Wrote: Quote:Seems to me that 2/3 PLUS 2/3 is 1 1/3...... unless math has changed ever so much over the past 30-40 years. Yes? Then one adds in another hex (along a road) and it's 2 MP for three hexes traveled. Easy peasy! If you ARE a bit short, that's tough. When you're "outta gas, you're outta gas!" (... and the rules are specific on that instance, anyway.)
I think you missed the part where I wrote: "...you move in clear at 1.5 and then along a road at 2/3..."
Yeah I suppose going from halves to thirds is a bit clumsy. Joys for years ahead when I get to playing the 4th edition modules I suppose.
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02-24-2023, 12:33 PM,
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goosebrown
Sergeant
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Posts: 213
Threads: 30
Joined: Nov 2021
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RE: Blackcloud’s second lament: Optional Rules, House Rules, and Rules Creep.
(02-24-2023, 04:44 AM)Shad Wrote: T_C, the problem is 2/3 plus 2/3 is 4/9 and now you actually have moved less! Go another 2/3 and you're at 8/27 and that's just silly.
I want to correct the math here, but I don't want to be the humorless one but this reminds me how politicos keep increasing my taxes and telling me how much less I am paying.
User Experience begins with You...
Always looking for people to play PzGdr, Napoleonic Games, and Great War at Sea
(the Vassal for GWAS Mediterranean specifically).
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02-24-2023, 09:35 PM,
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RE: Blackcloud’s second lament: Optional Rules, House Rules, and Rules Creep.
Now, this IS enlightening!
GG
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02-24-2023, 11:31 PM,
(This post was last modified: 02-24-2023, 11:32 PM by Grognard Gunny.)
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RE: Blackcloud’s second lament: Optional Rules, House Rules, and Rules Creep.
The first AG game I got had the 3rd Generation rules with it. That's what I played. However, I soon found out that there existed a fourth edition of the rules. I immediately set out to get a set and have gone on from there, disdaining the third set. I will pick up on the "fifth" edition (and disdain the fourth) as soon as it comes out (assuming I am still alive).
Now we are discussing the "Best" set of rules? (.....and here I had thought that the fourth edition was definitive!) Silly me.
GG
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02-24-2023, 11:35 PM,
(This post was last modified: 02-24-2023, 11:47 PM by Grognard Gunny.)
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RE: Blackcloud’s second lament: Optional Rules, House Rules, and Rules Creep.
Unless you are pulling my leg: The 2/3 plus 2/3 equals 4/9 math. (You've GOT to be kidding!)
One of the problems with the "calculator generation" (which works with decimals) is that fractions become moot. Even at that, the decimals are added, subtracted, et al., by the machine and the mind does not "bother" with it. Even my wife, only twelve years younger than I, has problems with math.... for exactly that reason.
But I wax prolific.
GG
goosebrown likes this post
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