Panzer Grenadier Battles on April 25th:
Army Group South Ukraine #2 - False Hope Hammer & Sickle #39 - Insanity Laughs
Army Group South Ukraine #3 - Expanding the Perimeter Iron Curtain #20 - Insanity Laughs
Broken Axis #12 - Târgu Frumos: The Second Battle Scenario 1: Preliminaries New Zealand Division #10 - Medaglie d’Oro
Broken Axis #13 - Târgu Frumos: The Second Battle Scenario 2: Spoiling Attack
Austrian Government Holds Steyr Works
Author rerathbun
Method Solo
Victor Austria
Play Date 2010-09-04
Language English
Scenario HbnS001

This is a classic 'quantity vs. quality' scenario. Austrian government troops are attempting to hold three towns (6, 7 and 1 hexes) against Schutzbund communist militias. The government will have the assistance of a reinforcing right-wing Heimwehr militia unit halfway through.

Most of the government troops set up in the 6-hex town on the western board, since the Schutzbund will enter from the west. They leave a small contingent in the 7-hex town on the eastern board.

The Schutzbund divide into two equal groups to attack the western town from both sides. A third group goes around the town and heads east to occupy the undefended 1-hex village on the eastern board, and block the reinforcements from reaching the western town. Most of the action takes place in and around the western town.

With no artillery support and very weak units, the militia has no choice but to attempt assaults to capture the town. The government troops are higher quality and have higher morale, so they try to hold as many town hexes as possible.

The Schutzbund occupy an undefended town hex, and assault into three more. The assaults become stalemates. The army has only one or two units in each hex, but the militia units are too weak to get a decisive result despite having three units in each assault. Eventually, a Schutzbund assault force with two HMG platoons manages to clear one town hex, but by then it's too late.

The militia holds only two town hexes, with four more contested. The government keeps seven town hexes and wins a major victory.

This was an enjoyable, fast-playing infantry-only scenario, but if you don't like working with weak units, you won't like this one.

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