Panzer Grenadier Battles on October 21st:
First Axis #29 - Brown Battalions Go for Broke #4 - Counterattacked
Go for Broke 2 #4 - Counterattacked Go for Broke #22 - Task Force O'Connor
Go for Broke 2 #22 - Task Force O'Connor Go for Broke #23 - Counterattacked
Go for Broke 2 #23 - Counterattacked Counter Attack #65 - Last One Out
Korean War: Counter-Attack, scenario #26: Manzai or Misery
Author JayTownsend
Method Solo
Victor North Korea
Play Date 2017-05-19
Language English
Scenario KWCA026

Korean War: Counter-Attack, scenario #26: Manzai or Misery

I think this has a good scenario name and it was a little of both, Manzai and Misery. It is all about control of the most town hexes and casualties don’t matter. The South Korean (ROK) forces set up pretty much in town with the overflow units dug-in adjacent to town. The scenario starts off at 0400 hours in the dark, so the North Koreans can close pretty much adjacent to the ROK units before daylight and this is a straight Infantry slugfest and with no artillery support for either side. I won’t go into too many details of who shot who but by the scenarios end, the North Koreans had control of three out of four town hexes for the victory and lost eight steps while the ROK lost six steps and a Major Leader counter for decapitation and the game. The lower morale didn’t help the South Koreans and by games end, many were demoralize in the hills south of town. But this is a great small urban assault scenario.

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