Panzer Grenadier Battles on April 25th:
Army Group South Ukraine #2 - False Hope Hammer & Sickle #39 - Insanity Laughs
Army Group South Ukraine #3 - Expanding the Perimeter Iron Curtain #20 - Insanity Laughs
Broken Axis #12 - Târgu Frumos: The Second Battle Scenario 1: Preliminaries New Zealand Division #10 - Medaglie d’Oro
Broken Axis #13 - Târgu Frumos: The Second Battle Scenario 2: Spoiling Attack
Death in the Dark
Author thomaso827
Method Solo
Victor Slovak Republic
Play Date 2017-03-24
Language English
Scenario FiAx002

Hungary invades Slovakia from the East edge of the board. The Slovakian army has to hold at least one road yes or one townhex and kill more Hungarian steps than they lose at the end of 24 turns. The Slovakian set up in both towns on board 17 with Tha majority holding forward in the Eastern town hexes and their Commander, 3 infantry, the 37mm AT gun and it's truck set up in the two Western town hexes. Hungarian have 14 infantry platoons to the Slovakian 8, 3 nhp (medium machine guns?) To the Slovaks 2, and 2 mortars, plus twice as many leaders, all of higher quality. Slovaks can't do anything before being fire on or being adjacent to an enemy unit or on turn 6,who never comes first. In this game the Hungarian wasted no time trying to surround the two Eastern town hexes, but Slovakian firepower damaged the assault stacks and then won the first rounds of assault combat on turn 3. Things got hot for the Hungarians quickly as the commander was one of the early casualties. The Hungarians continued to lose most of the assault rolls. 15 turns in and daylight approaching, and with 2 leader casualties and half of the attack force either casualties or demoralized and sitting at the start line, the Hungarians pulled out. Slovaks win. Great game.

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