Panzer Grenadier Battles on April 25th:
Army Group South Ukraine #2 - False Hope Hammer & Sickle #39 - Insanity Laughs
Army Group South Ukraine #3 - Expanding the Perimeter Iron Curtain #20 - Insanity Laughs
Broken Axis #12 - Târgu Frumos: The Second Battle Scenario 1: Preliminaries New Zealand Division #10 - Medaglie d’Oro
Broken Axis #13 - Târgu Frumos: The Second Battle Scenario 2: Spoiling Attack
The Road Goes Ever On
Author Schoenwulf
Method Solo
Victor Soviet Union
Play Date 2016-12-10
Language English
Scenario LioF006

The Finnish Sissi Battalion kept pressure on the Soviet 44th Rifle Division through the morning hours of January 5, 1940. As they advanced west under heavy bombardment, they were pinned down by 1045 hours. Launching multiple assaults, they broke out by destroying a T-26 platoon and the accompanying infantry units; during that time, Soviet artillery had destroyed two mortar units and wounded Majuri Päkönen. By noon, they had cleared another T-26 platoon and were regrouping for another push west after their assaults of the morning, still facing losses from Soviet bombardment. Shortly after noon, Finnish reinforcements arrived from the south, including Kapteeni Piipaniemi, who assumed command after the death of the Majuri. By 1300 hours, Finnish units had infiltrated the southwest woods, and a small group of Sissi were also approaching the Soviet defensive perimeter that was dug in around the west end of the road. The Sissi group then infiltrated behind the Soviets and into the westernmost section of road by 1400 hours, at which time one Soviet 76.2 mm battery had been silenced. The western Soviet lines were eventually surrounded by a classical Finnish motti trying to hold the road perimeter. At 1445 hours. Colonel Kasakov and a single infantry platoon remained in good order holding the line against a mass of Finnish attackers.

It was interesting that the Finnish units beginning this scenario were only one step different from those that finished Scenario #5. However, the Soviet forces are markedly increased. Soviet defenses were set up in the northeast woods (Mortars; HMG), southeast woods (INF;HMG), southwest woods (76.2mm batteries; INF) and western road hexes adjacent to the objective hex (45 mm, INF & Engineers). The Finnish objective for victory is to hold the western end on the road with a secure perimeter that has no good order Soviet units within four hexes. The tactical challenge for the Finnish is to advance while avoiding observation by Soviet officers, as the Soviet bombardment capacity is brutal (5x10 OBA and 2 batteries of 3x76.2 mm). The Finns are heavily outnumbered, but they have exceptional morale (9/8, and in this scenario, they were always bolstered by their leaders by an additional 1-2), and movement & firepower advantages as well. In this playthrough, there was great tension over the last two turns, during which Soviet units inside the perimeter struggled to maintain good order while the Finnish forces fired away at close range or assaulted them. In the end, the Finns controlled the primary objective hex, but a single Soviet infantry rallied and sustained its status within the perimeter on the last turn, which gave the Soviets a victory. The Finns lost a total of 11 steps to 33 lost by the Soviets.

NOTE: This scenario was played using updates and corrections from the PG-HQ site contributed by plloyd1010, rerathbun, and Shad. Maps and Soviet units from Eastern Front were used, and Finnish units were from Arctic Front Deluxe. Three additional Soviet infantry units are needed to play the scenario; mine were borrowed from Kursk: Burning Tigers. It was played with 4th Edition rules.

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