Panzer Grenadier Battles on April 16th:
Road to Berlin #54 - Seelow Heights: The Center Road to Berlin #58 - Seelow: The South Flank
Road to Berlin #55 - Seelow: The Tank Battle Road to Berlin #59 - Bloody Quagmire
Road to Berlin #56 - Life Guards Road to Berlin #60 - The Ego Unleashed
Road to Berlin #57 - Heroine of the Soviet Union Road to Berlin #61 - Rautenkranz Bridge
Didn't Do & Dead
Author gulatum (Germany)
Method Dual Table Setup + Voice Chat
Victor Soviet Union
Participants davidthedad
Play Date 2016-11-05
Language English
Scenario KurS035

Once again, time was the Soviets' greatest ally. The Germans would win this scenario 90 percent of the time if it were a 30 turn game. But it isn't. Hence the challenge.

The Soviet player's set-up aggravated my weaknesses as commander- he seemed to know HOW I would approach the big picture. I keep saying that I need to rethink my "task force" mentality and be a bit more flexible in how I commit my forces to battle, yet I still haven't done that, especially as the Germans. I had too little infantry to take that first hill, too much infantry on the right flank to take that town, and too many SPWs getting shot up in the middle of the board. Once again, I think I was not aggressive enough when I needed to be.

This playing of the scenario really underscores the maxim: Know thy enemy. As my opponent kept saying, "I'm not worried about facing the Germans and those Tigers. I'm facing you; and I know how you play." Point taken.

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