Panzer Grenadier Battles on April 25th:
Army Group South Ukraine #2 - False Hope Hammer & Sickle #39 - Insanity Laughs
Army Group South Ukraine #3 - Expanding the Perimeter Iron Curtain #20 - Insanity Laughs
Broken Axis #12 - Târgu Frumos: The Second Battle Scenario 1: Preliminaries New Zealand Division #10 - Medaglie d’Oro
Broken Axis #13 - Târgu Frumos: The Second Battle Scenario 2: Spoiling Attack
Slow them with what?
Author dricher
Method Solo
Victor Germany
Play Date 2016-02-13
Language English
Scenario SiFo003

In this scenario the Germans are trying to get their AFVs across the board, while an NKVD unit tries to slow them down. The Germans must exit all their AFVs by turn seven for a major, or exit five by turn eight for a minor. The NKVD must destroy or keep disrupted/demoralized units on the board, six steps for a minor, eight for a major.

All the German forces are armored or riding armored vehicles. They should stay that way. The NKVD have one small ATG, and can only affect the Germans in an assault otherwise. This scenario will go fast.

The NKVD try to defend on the eastern board, setting up the ATG in as good a field of fire as they can, throwing out a roadblock, and positioning infantry to try and chase anything flanking them. The Germans simply roar across the board, then avoid the tree lined road trap, and head north. While the ATG gets a couple shots off during the game, they are all very low probability and amount to nothing. The Germans are happy to use their halftrack mounted infantry as a screen for the armor, and nothing comes close to hitting said armor.

The best the NKVD ever does is assault a couple stacks of loaded halftracks. One assault goes very well and takes out a total of five steps (Inf unit, 81mm, two halftracks). Nothing else goes particularly well, although one other halftrack is delayed in getting off the board. In the end, the AFVs all exit by turn six, most of the halftracks by turn seven, and the delayed one on turn eight. German losses, five steps, NKVD losses ten steps (three by German OBA!). Major German victory.

Not an exciting scenario. The NKVD has almost nothing to use to challenge the Germans. Eventually they were able to trap some infantry forces and inflict one step loss too few, but this scenario would be painful to play face to face as the Russians. Just watching your enemy run by cannot be exciting. I almost consider this broken, except the Russians were just shy of their minor conditions (still a loss). I’ll let it eke out a 2, but it’s a low 2.

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