Panzer Grenadier Battles on April 25th:
Army Group South Ukraine #2 - False Hope Hammer & Sickle #39 - Insanity Laughs
Army Group South Ukraine #3 - Expanding the Perimeter Iron Curtain #20 - Insanity Laughs
Broken Axis #12 - Târgu Frumos: The Second Battle Scenario 1: Preliminaries New Zealand Division #10 - Medaglie d’Oro
Broken Axis #13 - Târgu Frumos: The Second Battle Scenario 2: Spoiling Attack
Kill them all, let God sort them out.
Author thomaso827
Method Solo
Victor United States
Play Date 2015-06-27
Language English
Scenario KWPP036

This scenario has 4 NKPA infantry, 2 SMG and 2 T-34s with a CPT, 2 LTs and a SGT attacking 8 US infantry. 3 HMGs, 2 Bazookas, a 75mm Recoilless rifle with a tow jeep lead by a MAJ, CPT, 2 LTs and a SGT. The objective is to eliminate at least 6 points more of the enemey than they eliminate. Both sides have OBA, with a column better value for the US, and the US gets a single air attack on any 4 turns. The numbers are a bit decieving, as the US has to spread out to cover something of a line since they dont know where the NKPA will focus their attack. I set up the US in 2-unit stacks, just about every 3 hexes from north to south, with an LT, an Infantry and an HMG in the southernmost town hex, an LT with 2 Infantry south and west in woods, the CPT, 2 Infantry and a Bazooka in the woods on the road at the western edge of the central hill mass, the Major with an infantry and the RR and jeep in woods towards western-middle hex of the hill mass, again in woods, and a SGT with another Infantry and HMG accross the gap on the westernmost hex of the southeastern hill, and placed an outpost with the last leader, 2 Infantry and a bazooka 7 hexes east of the road entry hex and in woods. I wanted to force the tank riders to dismount and assault early if possible. The NKPA entered with the 2 SMGs and 2 LTs riding the tanks, single file instead of stacked, having learned that lesson before when finding a hex overstacked by dismounting tank riders and their tanks. The NKPA CPT and SGT entered several hexes south of the road stacked with 2 Infantry units each. The NKAP won the initiative for most of the game, giving them the chance to get the tanks right up to the first US force and dismount in 2 adjacent hexes ready to assault, while the infantry moved quickly towards the central US force with the Major and RR. The forward US outpost managed to roll a 2, taking out one NKPA SMG step and disrupting the tanks in that hex, while the next stack of infantry fire disrupted the second SMG, delaying the NKPA assault for some time. The RR fired for several turns with no effect before the NKPA put arty on target, with an X result taking out the gun and it's transport but doing no harm to the infantry or the Major. The T-34s didnt want to rush in to assault on their own so direct fired on the adjacent outpost, wich killed the bazooka team immediately and disrupted or demoralized everyone else there. The outpost survivors were able to withdraw and the NKPA armor and one SMG moved foward, leaving the blodies of the other SMG platoon behind. The NKPA Cpt and his force moved forward to assault the US Major, with the southeastern US force moving back to avoid being cut off or encircled while keeping the NKPA from being able to encircle the Major. In an exchange of fire, the Major and one infantry platoon managed to reduce the 2 platoons of NKPA with the SGT while the US SGT added his fire and called in arty on the NKPA Captain and his units, disrupting them and preventing the assault for a turn or two. With the NKPA Captain tied up regrouping, the NKPA Sgt managed to move in to assault with the remaining 2 infantry steps but lost in a big way against the US Major. While ignoring what was happening further north with the tanks, the Major and Sgt along with their men turned the tables on the NKPA infantry in the south and assaulted, eliminating the last disrupted or demoralized infantry and chasing the leaders away. Returning to the tanks, they had moved forward to the position with the US Captain, 2 Infantry platoons and the second bazooka. The adjacent hex fire from the US troops drew a 2x, eliminating the last of the SMG troops and forcing the tanks in one hex to take a morale check, which it lost, ending in demoralization. The second T-34 decided to assault on it's own, and after 2 turns, lost both steps to superior infantry firepower with no effect from the bazooka. The first T-34 had regained it's morale and tried to assault on it's own, not having learned anything from it's comrades, and ended in the same way. At the end of 18 turns, the NKPA lost 20 steps and 1 leader, while the US had lost only 6 steps, the jeep, the Captain and a LT. I didnt mention the aircraft because they only joined in twice, and did little damage one of those times. The B-29 came in but didnt find a target. Easy come, easy go. Anyway, major US victory, with the possiblity of disaster facing either side right up to the 18th turn before it was over. Great game.

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