Panzer Grenadier Battles on April 24th:
Grossdeutschland 1944 #17 - Spoiled at Pascani Road to Berlin #72 - What Do You Do With a Drunken Sailor?
Brick (Red) Wall
Author Matt W
Method Solo
Victor France
Play Date 2015-04-04
Language English
Scenario FaoF018

I decided to play this one to break out the Moroccan Division set. I expect that the German infantry would have rather I did not.

A regiment of Moroccans with a lot of AT guns, holds a frontage of merely 2/3 of a board against a regiment of Germans supported by a whole passel o' tanks. The objective is to take town hexes and destroy the opposing forces. While the Germans do have all those tanks they don't have the French artillery which provides for the ability to do a whole lot of damage as there simply isn't enough cover for the Germans to array their forces safely.

I actually played this one twice as I missed the restriction on the boards the first time through but the result, even with a lot more maneuvering room for the Germans was almost identical. The Germans can take some town hexes as they can (for a time) enter into some assaults with three column shifts (leader, combined arms and engineers). The cost, however can be prohibitive. They simply cannot cause the level of losses that they will have to sustain and ultimately the losses in infantry will be so severe that the armor will be exposed and then it all goes downhill fast.

Play this one solitaire as it is not really competitive (especially if using the Moraccan set as it provides for an upgrade to the French infantry component by substituting ESC for INF. The extra firepower is not critical but does make a difference on opportunity fire). It is interesting to think that this is precisely the war that the French high command thought they would be fighting. It is the war that would have ensued had the German operational plans not have fallen into Belgian hands in January

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