Panzer Grenadier Battles on April 24th:
Grossdeutschland 1944 #17 - Spoiled at Pascani Road to Berlin #72 - What Do You Do With a Drunken Sailor?
Still no further
Author Brett Nicholson
Method Solo
Victor Germany
Play Date 2014-02-23
Language English
Scenario AirI020

This one was very much like the two "VII Corps" scenarios before it objective-wise but with the map turned around to make it look like a new scenario. Actually, this time, the combined force of para and glider units were even closer to driving the Germans away from the objective hex (406 this time) but there wasn't enough time in the course of 18 turns to finish the job. 4 turns more and they would of had it, maybe. At the conclusion of turn 18 the Americans had only suffered 5 step losses, one of which was from friendly mortar fire. The first problem the airborne troops had was getting all of their forces on to the map from the allowed entry points and the glider units were delayed by a few turns. The next issue was having very few airborne leaders to keep a lot of paras in order; the para group had 4 leaders assigned to a mass of 17 units. Just a few leader disruptions and demoralizations easily scattered the main attack along with a +2 modifier to the fog of war rolls which quickly ended American activations. Luckily by the time the main para attack had become completely disorganized the glider units were able to make a push from another direction. Even more disappointing for the airborne effort was the inefficiency of the OBA provided for support. With 1x24 and 2x16 increments available it would seem gaping holes would of been blasted through German lines but there was many a 6 or 7 rolled on the 45 column; I think only one German loss resulted from all the bombarding going on. Instead, German losses were extracted mostly the the hard way, through assaults. That was one of the few bright spots for the paras and glider units, not one step was lost in the many assaults that took place. There wasn't enough time to wait until enemy units were weakened by direct fire or OBA before going in. By the end of the battle the Germans had lost a total of 13 GREN and 5 HMG steps, almost all from close-quarter fighting but it was not enough; 6 German units still remained within 2 hexes of 0406. Like the three scenarios before this one there is no chance of a draw; either the Americans meet their VCs 100% or they lose.

This wraps up the 20 printed 'Airborne' scenarios from the IE set and hoping that the "D-Day Behind the Beaches" delivers a little more as this one, for being the last scenario of the boxed game, was kind of a let-down but still gets a "2" rating from me. It was close one but still no further for the beleagured paras overall. As it sits Germany has won this series from a campaign perspective with: 9 victories, 9 draws and just 2 losses; both of those from a surrender SSR which was more of a giveaway for the Americans.

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