Panzer Grenadier Battles on April 18th:
Edelweiss IV #5 - Shadow of Olympus Edelweiss: Expanded #3 - Schwimmjäger
Edelweiss IV #6 - Open Sights Road to Berlin #65 - Ambush
Edelweiss IV #7 - Schwimmjäger Road to Berlin #66 - Highway to Hell
Edelweiss: Expanded #1 - Shadow of Olympus Road to Berlin #67 - Canal Line
Edelweiss: Expanded #2 - Open Sights
Patton’s Nightmare, scenario #6: Lucky Charms
Author JayTownsend
Method Solo
Victor Soviet Union
Play Date 2012-09-04
Language English
Scenario PaNi006

I love the Cold War material like: Iron Curtain, Secret Weapons & Polish Steel as a good side game within PG and Patton’s Nightmare just adds on this good sub-set of a game.

Now for the bad part, on this scenario, the Soviets setup must be ERRATA or the map setup diagram must be off, as it is now, the Soviets setup right on the edge of their victory exit objective and could simply exit all their units on turn one and win! So as the scenario is written now, the Soviets win on turn one!

So I played that the Soviets start setup anywhere within four hexes of the eastern edge of the map, as I still wanted to play this scenario in some way. The Soviet got hammered in the middle of the map in my alternative setup and game play and the Americans won 50 points to 12 points of various victory point objectives. For these two reasons, I have to rank this scenario only a 2.5 and I feel odd recording a Soviet victory based on the setup, as setup correctly, the Americans would most likely win the majority of plays.

On a positive note, there looks to be many better scenarios in Patton’s Nightmare to enjoy and I will be playing more of these this year for sure!

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