Panzer Grenadier Battles on April 23rd:
Go for Broke #30 - Die Hard Bersaglieri New Zealand Division #9 - Neither Young nor Fascist
La Campagne de Tunisie #12 - Ember: Point 134
Run Away! Hide! The Peruvians are Coming!
Author Hugmenot (Ecuador)
Method Face to Face
Victor Draw
Participants Matt W (AAR)
Play Date 2012-06-30
Language English
Scenario WotE004

Yes, Peru, a nation which strikes fear in the hearts of the Ecuadorians under my command... We will send one of their platoons to the dead pile before this war is over, guarantee! But not today, not today.

The scenario special rules include hide and ambush mechanics which make the scenario play like a boar hunt.

I split my Ecuadorians in three groups and set up one in each of the three largest wooden areas. This was a mistake in retrospect as this setup did not put pressure on the Peruvians to defend the towns.

The Peruvians go straight for the town near of the boards and set up base there. The Peruvians split into three forces. One tiny group, including the dangerous 75/32, stays put to defend the attack against the improbable. One small group to the western wood to make sure my units do not think of doing the improbable. The larger group to the east to flush and destroy my units hiding in that wooden area.

After a few turns, ambush! The Ecuadorians ambush the Peruvian platoon which walked into the trap. The only problems were the ineffectiveness of the trap and my platoon facing imminent destruction. It also put an end to my thinking I had a shot of winning the scenario by causing more steps losses than I would receive.

This became a tense game of chasers and beaters. The Peruvians infantry marches in line deeper and deeper into the forest driving my Ecuadorians out in the open, to be then chase by the Lt-38. What about the beaters? Well, my platoons all took a beating, that's all I am saying.

I tried running a few platoons towards the far town to force the Peruvians into detaching a larger contingent to chase these platoons but it did not work; the 75/32 would demoralize any runner before they become a serious threat.

All was not lost as all the Ecuadorians had to do to achieve a minor is to contest a road hex. I moved my hidden platoons towards the road and sent one or two in the open to force the Peruvians to react to them.

At the end of the 28th and last turn, I had one platoon on the road and three more that could reach it. The Peruvians also met their minor victory conditions by controlling all towns.

A draw.

What is unclear to me is how many more turns would it have taken for the Peruvians to earn a major victory. My guess is 4 as I was running out of platoons and space.

This scenario rates a strong "4" against an opponent as it includes unique mechanics which I found to be very enjoyable. I don't see how this one can be enjoyed solo.

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