Panzer Grenadier Battles on April 19th:
Conquest of Ethiopia #29 - Second Ogaden: Battle of Bircut Road to Berlin #68 - Batteries of the Dead
New Zealand Division #7 - Night Action at Takrouna Road to Berlin #69 - Dutch Treat
Vaporize
Author Matt W
Method Solo
Victor United States
Play Date 2012-04-30
Language English
Scenario GofB024

Consider the situation. It is nighttime. You have recently fought off an attack, successfully. The post you hold is one of little strategic significance. You, quite rightly, feel that you are in a backwater that is unlikely to be attacked again. As you look out from your carefully selected defensive position in a French village the night suddenly turns into a stream of flame directed at your position.

It took the Nisei 2 hours to completely rid Biffontaine of German troops. The reason was not that the German resistance was too tough but merely that the occasional disruption needed to be corrected in the assaults. With a flamethrower and another engineer, a plethora of leaders and a huge morale advantage this one really can't work out any other way. Even though the Americans are assaulting a town at night they end up on very high assault table columns. Add to that the fact that the flamethrower is just devastating at night since it doesn't get shot up by opp fire the way it does in the daytime and you have a recipe for German disaster.

This turns out to have been the historical result. It is interesting to see the effect of the high morale and flamethrowers in assaulting the town but the capability differential between the Germans and Americans is so substantial that anything higher than a "3" just isn't possible. This one is probably better solo for the study of the situation than as a competitive scenario.

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