Panzer Grenadier Battles on April 25th:
Army Group South Ukraine #2 - False Hope Hammer & Sickle #39 - Insanity Laughs
Army Group South Ukraine #3 - Expanding the Perimeter Iron Curtain #20 - Insanity Laughs
Broken Axis #12 - Târgu Frumos: The Second Battle Scenario 1: Preliminaries New Zealand Division #10 - Medaglie d’Oro
Broken Axis #13 - Târgu Frumos: The Second Battle Scenario 2: Spoiling Attack
Arctic Frontier
Author petermc
Method Solo
Victor Germany
Play Date 2003-10-27
Language English
Scenario EdlX005

Been running through Scenario 2 of Edelweiss...the MTN troops are advancing accross a rocky tundra towards Murmansk, against dug in and entrenched Russians, who also have a huge mortar and artillery contingent. The MTN morale of 9/8 is their sole asset in the game (vs 7/6 for the Russians). The Russians do have two bunkers...OUCH.

Probably the easiest way to win this scenario is "Go around, young man" and avoid the bunkers, play for exit victory conditions instead of the road clearing. The larger bunker (16-4/3-5) is tough to defeat...although your engineers do have "poison gas" as an option...it still might not be enough to clear the bunker...risky strategy imo.

I think I messed up the Soviet Setup. You don't need to setup a picket line because the Germans can't win by exiting the map without also (realistically) eliminating about 8 or so Soviet steps.

So you can basically setup a fortified goose egg around the road and rocky area. This might make an exit victory too easy, but I doubt it. At some point the MTN troops will have to close with yours and inflict casualites...and then exit. The Sovs have alot of arty here, so they can stand up to the assault. You should keep some 4-2s in reserve though to use as fast movers through the clear area in your rear...to obstruct exit moves.

The terrain here is an artillerists dream...clear LOSs, no meaningful hills, and your guns are entrenched.

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