Panzer Grenadier Battles on April 24th:
Grossdeutschland 1944 #17 - Spoiled at Pascani Road to Berlin #72 - What Do You Do With a Drunken Sailor?
Artillery rules the day...
Author campsawyer
Method Solo
Victor United States
Play Date 2011-08-25
Language English
Scenario ElsR008

This is the last in a series of scenarios for the battles around the twin villages and is certainly the bloodiest. The way the scenario is constructed has the Americans and Germans locked in combat for the twin villages. Both forces will immediately assault each other with there close proximity. OBA is plentiful for the Americans and good for the Germans, but dropping the shells on the prime targets will probably have a high risk of friendly fire. Leaders will be key to keep units going and for an assault bonus.

As stated about setup is different, both sides are going to be lock in the two towns. In my play the Americans controlled most of the northern town (Rotheract) while the Germans controlled most of the southern town (Krinkelt). The Germans have tried to form assault groups with tank and infantry groups. The Americans look to have the numbers of INF grouped together to hold the town hexes and use their artillery to blast the Germans. Reinforcements will appear sometime after turn 4 for the Germans.

To start the Germans use their OBA to try to hit the Americans in Krinkelt, but miss and score friendly fire on one of their assault groups, disrupting and demoralizing the troops. The Americans go after the Germans and hit them with OBA and DF, scoring several step losses and demoralizations. German fire continues to miss the American troops but the Americans get bold and assault some of the demoralized SS troops. By the end of the first turn, there is a total of seven step losses for both side and several town hexes are contested.

Turn 2 has the Americans going after some of the Panzers posed to support the assaults. American DF and bazooka teams in the assaults score hits on the Pzkw IVH's, while the Panthers fend off the attacks. German artillery still misses its targets and the Germans are forced to recover disrupted/demoralized troops before they become casualties. American tanks start to position for some shots on German Panzers locked in assaults and forces them to make desperate attacks or try to retreat out of assault hexes. By the end of turn two, step losses on both sides are now up to 14 steps as well as three town hexes contested.

Turn 3 is a big one for the American OBA, four direct hits for steps losses and demoralizing of German tanks and one leader lost. The SS troops start to flee from the town hexes and the Americans look to retake the towns. The Germans do score kills on American armor with the lost of one M18 and one M4. German OBA is miserable and the American infantry is able to survive the weak attacks.

Turn 4 German OBA finally comes alive and scores a kill on the Americans. But the Germans have a bigger problem, morale. Most of the remaining troops are disrupted or demoralized and forces them to try to recover. The Americans take advantage of this with there OBA and continue to keep the German infantry weakened. The German tanks try to put some offensive together, but American infantry lock them in assaults and a Panther unit takes a loss from a bazooka team. At the end of the turn the Germans have lost 13 steps and the Americans 8 steps.

Turns 5 and 6 follow the same pattern as the Germans await their reinforcements. These finally arrive on turn 7. The Volksgrenadiers are thrown right into the fight for Krinkelt, but the Americans look to stop them with OBA. The artillery does the job with the Volksgrendiers suffering heavy casualties advancing town the town. American HMG's keep the Germans back. This gives time for the SS troops in Krinkelt to recover and they are able to get back into the fight for turn 8. But the American troops seem to be immune to morale checks and German fire has no effect. In Rotheract, the Germans are nearly complete pushed out and the Americans continue potshots at the remained as some of the troops are shifted to the battle in Krinkelt. Step loss 17 for the Germans 10 for the Americans.

Turn 11, this is probably the last attempt for the Germans to try to get Krinkelt. The Volksgrenadiers have recovered and the SS have scored disruptions on the American defenders. German OBA misses the target and causes friendly fire disruptions to the SS troops. The VG's move up but American OBA pound the Germans and demoralize the German attack. The supporting Pzkw IVH in support move up but it is to little to late.

The final score is Americans 29, Germans 23.

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