Panzer Grenadier Battles on April 24th:
Grossdeutschland 1944 #17 - Spoiled at Pascani Road to Berlin #72 - What Do You Do With a Drunken Sailor?
Panzer Lion: Grossdeutschland In Action, 1944, Scenario #2, Corntesi Town
Author JayTownsend
Method Solo
Victor Soviet Union
Play Date 2010-01-01
Language English
Scenario PzLi002

I won’t make this a large AAR but this scenario was very enjoyable. Basically the German start in control of most of the town hexes with a smaller force then wait for what the Russians will bring on board but if they can hold out long enough, they get automatic reinforcements with armor on turn seven. Both sides have the same objectives, victory points for town hexes controlled and victory points for enemy steps eliminated. Tanks count double. Half way through, I still had no idea who was winning but the Soviet started to get the upper hand in towns hexes by the sheer numbers but there was still hope for the Germans as armor reinforcements were on the way. This hope faded as the Soviet had the a great ambush setup, with a lines of T-34/85’s and one SU-76 that blasted them as they came into range, over or around the hill. They also had great die rolls, or good marksmanship, depending on how you want to look at it. Burning all that German armor made up for all that lost Infantry and put the Russians way on top for a clear victory. This was really a fun play and I highly recommend it. 12 turns, one map, and manageable force, with a nice unit mix, makes it a winner. I lost two leaders on each side, so it was brutal combat, with many steps lost.

Soviet 47 points

German 29 points

Major Soviet Victory

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