North Wind; scenario #6; Night of the Liberators | ||||||||||||
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Another small scenario with all armor units! It is Night with special rule Visibility of two hexes instead of one but it still makes this a difficult scenario to play. I guess another chest-match. I am not sure with the Germans if I should try to go around the edges or hit it straight on?! Well the results are now in, as an American victory! The Germans exited zero units, lost 9 steps and had one step of demoralized armor unit left on the board when I called the game. For the American victory, it cost 4 steps of Sherman tanks of both types; 75's & 76's. A clear victory! Being Night, causes a lot of movement. Interesting play but difficult for the Germans. |
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