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Heroes of The Soviet Union, Scenario #16, Red Parachutes: Grigorovka
Author JayTownsend
Method Solo
Victor Soviet Union
Play Date 2003-12-03
Language English
Scenario HoSU016

I am not sure what year I actually played this, maybe 2003 but since this game was added to the PG-HQ forum and I found my old posting, I'll add it now.

I play one quick hitter from Heroes, Scenario #16, Red Parachutes: Grigorovka. I pick it because it is a fast play, something like 26 counters total, including leaders, with the victory condition of who ever controlled the most city hexes wins! Both sides start on the opposite side of the board, so it is kind of a race at first. The Russians have a bigger advantage with more armor but the Germans have a road leading into town, which helped them get there a little faster. After that it is a strategy on which units to move around the city and which ones to assault the enemy with, that have entered the city from opposite sides. I played it during commercials and half time of the Big Twelve Championship Football Game. It had 8 total turns and I was not sure of the out come until turn 7 and 8, with the Russian coming away with a clear victory. The Russians had control of 5 hexes, the Germans had 3 hexes and there were 2 or 3 that were in assault hexes or disputed. Fun Scenario! I think the Russians have the advantage unless the Germans can get some good initiative rolls in the beginning to get a good set up in town and spread out, though out the city.

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