Panzer Grenadier Battles on March 29th:
Spearhead Division #16 - Final Accounting
How to destroy an entire reinforced battalion without losses
Author Matt W
Method Solo
Victor Germany
Play Date 2010-11-26
Language English
Scenario AirI019

Sorry, I don't have any answers. The terrain is such that to be able to even see the Germans one has to get close. Once you fire at them or get into assault position they will see you and hit you with their strong artillery (maybe not as strong as yours but still very potent) and substantial infantry weaponry. You aren't going to stampede them since their morale is almost as good as yours and they even have armor support that is better than yours.

Frankly, this is a great example of a non-winnable situation for the Americans, much as they found out in real life (see the conlusion of the scenario writeup. The airborne were given goals that were simply not acheivable, completely in keeping with the immaturity of the American tactical knowledge at the time. So, a good simulation of what happened and a frustrating play as the six step losses can happen quite quickly. Of course, I have been playing a lot of east front battles so I am used to high loss levels. I just can't see how the US can dig out a strong German position in 5 1/2 hours without taking losses at a level to lose this one.

Again, I see the culprit in the victory conditions. I would suggest a road control victory condition, perhaps between the town at the east end of the bridge and 0803. This means that the troops would be able to be engaged sufficiently to incur losses and have a goal that is acheivable.

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